Name: Aranima Desinir
Nickname: N/A
Gender: Female
Race: Royal Elf
Age: 112
Birthday: May seventh
Sexuality: Heterosexual
Unique Characteristics:
~ Doesn't age in appearance past the age of 20.
~ Cannot die of natural causes.
~ Pointed ears (however, due to being royalty they are average sized)
~ Red Elven markings tattooed into her upper back, and left arm.
~ Heightened sense of hearing, sight, and taste.
~ Fairly tall, thin, and fragile (capable of hand to hand combat techniques, but lacks in strength)
Personality: Aranima is a cheerful girl of pessimism. A way she lives her life, constantly smiling, yet expecting and calculating the worst possible outcomes. Most people, people who only see her and have no knowledge of her actual persona, would assume that she is one of the bravest people out there. Of course, if it were not for her determination and spirits forcing her to do such actions, she would never have even left her castle in the first place out of fear of toxic air. (is it even a thing? who knows.)
Aranima, however, is a bit closed off from people. She doesn't view herself as above others, she just views herself as different. Out of her own pessimism, the only thing her determination and spirits can't get her to do is open up and make friends. She tends to try and keep a distance from people unless absolutely necessary, and almost never starts conversations with them. She tends to stick to the forests not only to avoid people, but to get in touch with nature.
She rarely will ever go looking for a fight, and if she does, she has a damn good reason. She tries to avoid violence at all cost, even talking to strangers in order to stop conflicts between other people. Aranima has a strong maternal instinct, constantly trying to look after people as if she were their mother. Aranima can't stand to see others fight, and would do just about anything to prevent conflict around the world. However, growing up as the daughter of a King, she knows that sometimes violence and conflict is inevitable, and harsh decisions must be made for the good of many.
During such times where combat is necessary, Aranima has creatures to fight for her. She is fairly thin, fragile. Any direct hit stronger then herself would certainly cause more damage then it would to the average person. That's not to say she doesn't try to help out her summons as best she can to help at her summons, something mainly consisting of her throwing random objects at the target, or using a knife and her combat techniques to sneak up on the opponent.
Likes:
+ Children
+ Selfless people
+ Good deeds
+ Dancing
+ Protecting people
+ Companionship
+ Laughing
+ The forests
Dislikes:
- Fire
- Needless violence
- Most people
- Ignorance and Arrogance
- Luxury
Motivations:
- Getting in touch with nature, like Aranima believes elves were means to live.
- Keeping her Innocence, and remaining pure.
- Retuning home one day in the distance future, when corruption in her kingdom has finally died out, or when Aranima herself finds a way to get rid of it.
Fears/Disgusts:
- She is disgusted by pleasures of the flesh, and at the same time is terrified of giving into such temptations. She will often call upon her summons to guide her in her time of need, and help keep her pure.
- Ironically, the young princess is terrified of adventure. It takes her summons to get her to take risks and change the way she does things, for she is a pessimist, and constantly thinks of the worst possible scenarios to occur. No matter how unlikely. However, it is her determination to protect her kingdom that forces her to take these risks, starting with Princess Aranima leaving her kingdom in Kanto.
- She is terrified of watching one of her allies, especially one of her spirits, get injured.
Eyes: Light red
Hair: Pink
Height: 6 feet
Weight: 115 pounds
Complexion: Pale
Nickname: N/A
Gender: Female
Race: Royal Elf
Age: 112
Birthday: May seventh
Sexuality: Heterosexual
Unique Characteristics:
~ Doesn't age in appearance past the age of 20.
~ Cannot die of natural causes.
~ Pointed ears (however, due to being royalty they are average sized)
~ Red Elven markings tattooed into her upper back, and left arm.
~ Heightened sense of hearing, sight, and taste.
~ Fairly tall, thin, and fragile (capable of hand to hand combat techniques, but lacks in strength)
Personality: Aranima is a cheerful girl of pessimism. A way she lives her life, constantly smiling, yet expecting and calculating the worst possible outcomes. Most people, people who only see her and have no knowledge of her actual persona, would assume that she is one of the bravest people out there. Of course, if it were not for her determination and spirits forcing her to do such actions, she would never have even left her castle in the first place out of fear of toxic air. (is it even a thing? who knows.)
Aranima, however, is a bit closed off from people. She doesn't view herself as above others, she just views herself as different. Out of her own pessimism, the only thing her determination and spirits can't get her to do is open up and make friends. She tends to try and keep a distance from people unless absolutely necessary, and almost never starts conversations with them. She tends to stick to the forests not only to avoid people, but to get in touch with nature.
She rarely will ever go looking for a fight, and if she does, she has a damn good reason. She tries to avoid violence at all cost, even talking to strangers in order to stop conflicts between other people. Aranima has a strong maternal instinct, constantly trying to look after people as if she were their mother. Aranima can't stand to see others fight, and would do just about anything to prevent conflict around the world. However, growing up as the daughter of a King, she knows that sometimes violence and conflict is inevitable, and harsh decisions must be made for the good of many.
During such times where combat is necessary, Aranima has creatures to fight for her. She is fairly thin, fragile. Any direct hit stronger then herself would certainly cause more damage then it would to the average person. That's not to say she doesn't try to help out her summons as best she can to help at her summons, something mainly consisting of her throwing random objects at the target, or using a knife and her combat techniques to sneak up on the opponent.
Likes:
+ Children
+ Selfless people
+ Good deeds
+ Dancing
+ Protecting people
+ Companionship
+ Laughing
+ The forests
Dislikes:
- Fire
- Needless violence
- Most people
- Ignorance and Arrogance
- Luxury
Motivations:
- Getting in touch with nature, like Aranima believes elves were means to live.
- Keeping her Innocence, and remaining pure.
- Retuning home one day in the distance future, when corruption in her kingdom has finally died out, or when Aranima herself finds a way to get rid of it.
Fears/Disgusts:
- She is disgusted by pleasures of the flesh, and at the same time is terrified of giving into such temptations. She will often call upon her summons to guide her in her time of need, and help keep her pure.
- Ironically, the young princess is terrified of adventure. It takes her summons to get her to take risks and change the way she does things, for she is a pessimist, and constantly thinks of the worst possible scenarios to occur. No matter how unlikely. However, it is her determination to protect her kingdom that forces her to take these risks, starting with Princess Aranima leaving her kingdom in Kanto.
- She is terrified of watching one of her allies, especially one of her spirits, get injured.
Eyes: Light red
Hair: Pink
Height: 6 feet
Weight: 115 pounds
Complexion: Pale