Name: Eldrick Titania
Nickname: El
Gender: Male
Race: Human
Age: 21
Birthday: Nov 24th
Sexuality: Straight
Unique Characteristics: Nothing to note as of yet
Personality: Eldrick follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. Eldrick does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). Eldrick may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it.
Eldrick is a representative of true freedom from both society's restrictions and a do-gooder's zeal.
Eldrick can be a dangerous guy when he seeks to eliminate all authority, harmony, and order in society.
Above respect for life and good, or disregard for life and promotion of evil, Eldrick places randomness and disorder. Good and evil are complimentary balance arms. Neither is preferred, nor must either prevail, for ultimate chaos would then suffer. This view of the cosmos holds that absolute freedom is necessary. Whether the individual exercising such freedom chooses to do good or evil is of no concern. After all, life itself is law and order, so death is a desirable end. Therefore, life can only be justified as a tool by which order is combated, and in the end it too will pass into entropy.
Eldrick believes that there is no order to anything, including His own actions. With this as a guiding principle, he tends to follow whatever whim strikes him at the moment. Good and evil are irrelevant when making a decision. Eldrick is extremely difficult to deal with. Eldrick has been known to cheerfully and for no apparent purpose gamble away everything he has on the roll of a single die. He is almost totally unreliable. In fact, the only reliable thing about him is that he cannot be relied upon!
Eldrick likes to indulge in everything. He is an insurgent, a con-man, gambler, and high roller; the uncommitted freebooter seeking nothing more than self-gratification. Eldrick will at least consider doing anything if he can find enjoyment or amusement. Life has meaning, but His has the greatest meaning. According to chaotic neutrals, laws and rules infringe on personal freedom and were meant to be broken. Eldrick is always looking for the best deal, and will work with good, neutral, or evil to get it; as long as he comes out of the situation on top. Eldrick is constantly teetering between good and evil, rebelling, and bending the law to fit his needs.
Eldrick can also be completely random and unpredictable. He may shift allegiances at a moment's notice, or remain with a leader for years. Eldrick feels that there is no plan at all for the universe. Things just happen. He tends to believe in luck and chance, rather than fate or destiny. He doesn't care what happens to others, yet will not necessarily go out of His way to harm others. If someone stands in the way of His happiness, he may kill that individual or move on to something else. His priorities tend to change as he experiences new things in life. He may even appear to adhere to another alignment for some length of time, only to switch at an inappropriate moment. He can be the worst tricksters, conning person, not for gain, but for sheer amusement. Eldrick may not be driven by fame or wealth, but may only take actions just to see what happens.
Eldrick views ultimate freedom and disorder as most desirable. He sees good and evil in a secondary role, and neither should be allowed to interfere with pure chaos. Whether the individual chooses to do good or evil is of no concern. Violence is not a trait, but Eldrick will often not hesitate to use intimidation and non-lethal violence to achieve His goals. Eldrick will almost always seek some selfish goal (such as acquiring wealth) in addition to the promotion of universal disorder, and are thus seen as "greedy" by others. Naturally, Eldrick won't see this as greed, but rather as "self-fulfillment." Thus, respect for others does not stand in the way of the pursuit of individuality. Since death is inevitable anyway, Eldrick isn't averse to speeding certain creatures on His ways if it's deemed necessary, although he won't go out of his way to inflict pain and suffering like an evil being would. Life can only be justified as a tool by which order is combated.
Eldrick will keep his word if it serves his interests. He may attack an unarmed foe if he feels it necessary. He will not kill, but may harm an innocent. He may use torture to extract information, but never for pleasure. He may kill for pleasure, but is not likely to do so. Eldrick may use poison. He may help those in need and he prefers to work alone, as he values his freedom. He does not respond well to higher authority, is distrustful of organizations, and will disregard the law in pursuing his self-interest. He may betray a family member, comrade, or friend, but only in the direst of situations. Eldrick does not respect the concepts of self-discipline and honor, because he believes such concepts limit freedom to advance His self-interest.
Here are some possible adjectives describing Eldricks characteristics: unreliable, independent, greedy, inconsistent, unpredictable, selfish, disorderly, anarchic, self-centered, confusing, unfettered, free, and individualistic.
Likes:
-Disorder
-Self Indulge
-Lounging about
Dislikes:
-Order
-Rules
-Athourity
Motivations:
-Chaos
-Himself
-Greed/Lust (Money, Power, Women)
Fears/Disgusts:
-Oppresion
-Law
-Charity Cases
Eyes: Brown
Hair: Silverish Black
Height: Six Foot
Weight: 155 lbs
Complexion: Not tanned, but not to pale either
Nickname: El
Gender: Male
Race: Human
Age: 21
Birthday: Nov 24th
Sexuality: Straight
Unique Characteristics: Nothing to note as of yet
Personality: Eldrick follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. Eldrick does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). Eldrick may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it.
Eldrick is a representative of true freedom from both society's restrictions and a do-gooder's zeal.
Eldrick can be a dangerous guy when he seeks to eliminate all authority, harmony, and order in society.
Above respect for life and good, or disregard for life and promotion of evil, Eldrick places randomness and disorder. Good and evil are complimentary balance arms. Neither is preferred, nor must either prevail, for ultimate chaos would then suffer. This view of the cosmos holds that absolute freedom is necessary. Whether the individual exercising such freedom chooses to do good or evil is of no concern. After all, life itself is law and order, so death is a desirable end. Therefore, life can only be justified as a tool by which order is combated, and in the end it too will pass into entropy.
Eldrick believes that there is no order to anything, including His own actions. With this as a guiding principle, he tends to follow whatever whim strikes him at the moment. Good and evil are irrelevant when making a decision. Eldrick is extremely difficult to deal with. Eldrick has been known to cheerfully and for no apparent purpose gamble away everything he has on the roll of a single die. He is almost totally unreliable. In fact, the only reliable thing about him is that he cannot be relied upon!
Eldrick likes to indulge in everything. He is an insurgent, a con-man, gambler, and high roller; the uncommitted freebooter seeking nothing more than self-gratification. Eldrick will at least consider doing anything if he can find enjoyment or amusement. Life has meaning, but His has the greatest meaning. According to chaotic neutrals, laws and rules infringe on personal freedom and were meant to be broken. Eldrick is always looking for the best deal, and will work with good, neutral, or evil to get it; as long as he comes out of the situation on top. Eldrick is constantly teetering between good and evil, rebelling, and bending the law to fit his needs.
Eldrick can also be completely random and unpredictable. He may shift allegiances at a moment's notice, or remain with a leader for years. Eldrick feels that there is no plan at all for the universe. Things just happen. He tends to believe in luck and chance, rather than fate or destiny. He doesn't care what happens to others, yet will not necessarily go out of His way to harm others. If someone stands in the way of His happiness, he may kill that individual or move on to something else. His priorities tend to change as he experiences new things in life. He may even appear to adhere to another alignment for some length of time, only to switch at an inappropriate moment. He can be the worst tricksters, conning person, not for gain, but for sheer amusement. Eldrick may not be driven by fame or wealth, but may only take actions just to see what happens.
Eldrick views ultimate freedom and disorder as most desirable. He sees good and evil in a secondary role, and neither should be allowed to interfere with pure chaos. Whether the individual chooses to do good or evil is of no concern. Violence is not a trait, but Eldrick will often not hesitate to use intimidation and non-lethal violence to achieve His goals. Eldrick will almost always seek some selfish goal (such as acquiring wealth) in addition to the promotion of universal disorder, and are thus seen as "greedy" by others. Naturally, Eldrick won't see this as greed, but rather as "self-fulfillment." Thus, respect for others does not stand in the way of the pursuit of individuality. Since death is inevitable anyway, Eldrick isn't averse to speeding certain creatures on His ways if it's deemed necessary, although he won't go out of his way to inflict pain and suffering like an evil being would. Life can only be justified as a tool by which order is combated.
Eldrick will keep his word if it serves his interests. He may attack an unarmed foe if he feels it necessary. He will not kill, but may harm an innocent. He may use torture to extract information, but never for pleasure. He may kill for pleasure, but is not likely to do so. Eldrick may use poison. He may help those in need and he prefers to work alone, as he values his freedom. He does not respond well to higher authority, is distrustful of organizations, and will disregard the law in pursuing his self-interest. He may betray a family member, comrade, or friend, but only in the direst of situations. Eldrick does not respect the concepts of self-discipline and honor, because he believes such concepts limit freedom to advance His self-interest.
Here are some possible adjectives describing Eldricks characteristics: unreliable, independent, greedy, inconsistent, unpredictable, selfish, disorderly, anarchic, self-centered, confusing, unfettered, free, and individualistic.
Likes:
-Disorder
-Self Indulge
-Lounging about
Dislikes:
-Order
-Rules
-Athourity
Motivations:
-Chaos
-Himself
-Greed/Lust (Money, Power, Women)
Fears/Disgusts:
-Oppresion
-Law
-Charity Cases
Eyes: Brown
Hair: Silverish Black
Height: Six Foot
Weight: 155 lbs
Complexion: Not tanned, but not to pale either
Last edited by Kaseki on Thu May 28, 2015 5:23 pm; edited 2 times in total (Reason for editing : Asked to remove un-needed things)