Name: Terminator
Main Element: Life
Sub Elements: Nature
Usage: Manipulation, Enhancements
Description: Randous was experimented on by The Agency to be a super soldier of sorts (see Lineage). One of his unique abilities as a test subject however was a healing factor which involves his blood. This allows him to heal from injuries much faster than a normal person would (this doesn't make him immortal however). Healing from drastic injuries may be a useful ability, but consequently that does nothing for the pain, and will prompt him to experience intense rage if damaged enough. This ability has given Randous a liking to a terminator as he can endure heavy amounts of damage, which enables him to be a fairly powerful soldier. This on top of his combat prowess with weapons and maneuvering allows him to dominate the battlefield.
Abilities:
Main Element: Life
Sub Elements: Nature
Usage: Manipulation, Enhancements
Description: Randous was experimented on by The Agency to be a super soldier of sorts (see Lineage). One of his unique abilities as a test subject however was a healing factor which involves his blood. This allows him to heal from injuries much faster than a normal person would (this doesn't make him immortal however). Healing from drastic injuries may be a useful ability, but consequently that does nothing for the pain, and will prompt him to experience intense rage if damaged enough. This ability has given Randous a liking to a terminator as he can endure heavy amounts of damage, which enables him to be a fairly powerful soldier. This on top of his combat prowess with weapons and maneuvering allows him to dominate the battlefield.
Abilities:
Name: I need a medic! Slot: Primary Bonus (Free) Ability: User passively regens 5% per post. This occurs at the start of their post.
Name: It'll Buff Right Out!
Slot: Limited (Primary)
Ability: All attacks deal extra damage based on the user's class.
● F : 0%
● D : 3%
● C : 5%
● B : 10%
● A : 25%
● S : 35%
● H : 40%
● X+ : 50%
Name: Blood Hound
Slot: Limited (Primary)
Ability: Use is able to detect and sense anyone who is bleeding or has a wound. This range is based on the user's class, in a spell rank. This does not pinpoint the location of people, but gives the general vicinity of the wounded target.
Name: Animal Instincts Slot:
Limited Ability:
User is able to heighten their senses, by honing their primitive instincts. They are able to choose only one sense at a time, with a cooldown of 1 post, after deactivation.
● Hearing : The user can hear everything within a certain distance. (x3 his level in meters.)
● Sight (Night) : The user can see up to in the dark clearly. (x2 his level in meters)
● Sight (Day) : The user can pick up all subtle movements from his location. Allowing them to pick up on even the slightest of movements. (x8 his level in meters )
● Touch : By touching something, they are able to feel vibrations to sense objects in a certain vicinity. (x2 their his in meters) [Only if the target is moving]
● Smell : They can smell out all things. However this makes them more susceptible to all smells. (x4 His level in meters)