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Unknown Lands

Welcome to the world of Unknown Lands Roleplay Forum!

If you have questions you can create an account and post on our questions section or join our Discord! (https://discord.gg/jupj2Zh) If you have any questions on lore and our systems, please don't hesitate to ask us.

The Unknown Lands of Pandora is regarded as a "Multiverse" forum or a "Free Forum" meaning that we are not based on a single series, but rather multiple with our own custom systems. Each "Kingdom" of Pandora is another anime/cartoon series with other various sub series that make up the entire land.

We can't wait to meet you!

Unknown Lands

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Welcome Guest! Your last visit was Wed Dec 31, 1969. You have made 118 posts! Please welcome our newest member, Amaihana!


    Toon Antics (Done)

    Hershel
    Hershel

    I Need A Medic! Gravestone THIS IS MADNESS! Toon Antics (Done) Empty

    Lineage : Healer's Touch
    Position : None
    Origin : Toonville
    Posts : 142
    Sacred Shards : 3
    Class : D
    Level : 6
    Experience : 170

    Character Sheet
    Character Name: Hershel
    Alignment: Neutral
    Primary Magic: Toon Antics

    Toon Antics (Done) Empty Toon Antics (Done)

    Post by Hershel Fri Jan 30, 2015 8:24 am

    Name: Toon Antics
    Type: Toon
    Usage: Manipulation/Conjuration
    Description: The beings of Toonville are known for their highly unusual skills. They are able to summon random things out of nowhere, contort thier bodies in unusual ways, and other crazy things to get a laugh. Hershel is no different.

    It should be noted that Hershel's abilities do not technically come from gaining experience alone. Instead he becomes more powerful the more popular he has become through the experience he earns.

    Abilities:

    • Knowledge of the Fourth Wall: Hershel is fully aware of the 'fourth wall' and is able to interact with it however he wishes. This does not give him any knowledge about characters he hasn't met or heard about, nor anything plot important. Yet nearly everything else that happens in the forum is fair game.

    • The Magic Satchel: The user is able to pull out seemingly random objects from seemingly nowhere. These objects can not provide any real benefits in battle and are mostly for cosmetic purposes. The maximum size of these objects depend on the user's current rank.

      • F rank - 1 ft x 1 ft x 1 ft
      • D rank - 3 ft x 3 ft x 3 ft
      • C rank - 5 ft x 5 ft x 5 ft
      • B rank - 7 ft x 7 ft x 7 ft
      • A rank - 9 ft x 9 ft x 9 ft
      • S rank - 11 ft x 11 ft x 11 ft
      • H rank - 13 ft x 13 ft x 13 ft
      • X rank - 15 ft x 15 ft x 15 ft
      • ? rank - 20 ft x 20 ft x 20 ft

      The user may also store any items they have in their possession for use later on. These items must be registered or will be lost at the end of the thread they are obtained in.

    • Helicopter Ears: While in midair, the user may spin their ears like a helicopter in order to hover where they are. The user may continue moving while like this, yet they are not able to fly higher. The user can only carry a limited amount of weight while like this without plummeting depending on their class.

      • F class - < 50 lbs.
      • D class - < 100 lbs
      • C class - < 200 lbs
      • B class - < 400 lbs
      • A class - < 800 lbs
      • S class - < 1600 lbs
      • H class - < 3200 lbs
      • X class - < 6400 lbs
      • ? class - < 12800 lbs


    • Master of Disguise: Hershel is able to put on a number of costumes nearly instantly. They provide no advantage to combat, nor are they able to change his appearance beyond the use of basic, self-applied makeup and clothes, however they are able to fool NPC's and not attentive PC's into thinking that Hershel is someone else entirely.

    • Double Trouble: After the events in Toon Town, Hershel has discovered he has a double, or that he is a double. It's actually pretty confusing.

      Just to get to the gist of it. There are now two Hershel's, both with access to this magic. However they both also share the same pool HP and MP (which DOES NOT increase because there are two of them) whenever they are both in the same thread along with having shared cooldowns on abilities. Which means that they will both be defeated if their shared HP drops to zero and can be effectively hit twice if hit by an AoE spell.

      Only damage is shared this way though. Things like status effects, buffs, and debuffs will only the one they were applied on.


    D rank Spells:


    Last edited by Hershel on Mon Sep 21, 2015 2:05 pm; edited 7 times in total
    Kaseki
    Kaseki
    Owner

    The Water Within Shocking! I Need A Medic! Gravestone
    The Owner of The Site

    Lineage : Gift of The Lion Turtle
    Position : None
    Origin : Pandora
    Posts : 4902
    Sacred Shards :
    Class : Ω
    Level :
    Experience :

    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

    Toon Antics (Done) Empty Re: Toon Antics (Done)

    Post by Kaseki Mon Sep 21, 2015 3:07 pm

    Toon Antics (Done) Mmvo1l
    [Yes, I was well aware what I allowed with your double. Enjoy!]

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