Alright so let's see since I been told that my opinions are pretty much not allowed in the chat or rather it be better to post them here I will, keep in mind this is not just for me but for others as well. Keep in mind I did read most of the rules to a T and will have evidence to back my information up, evidence from this site and a site that does things differently. Now without further a due I will go ahead and point out situations I think should be changed and why.
001 Templates
I feel that the character creation template is lacking in so many ways. Now then what do I mean about this? I mean description wise and the History, but that will be a topic in it's own. Now then when you look at the template, the only thing that requires word count apparently appears to be personality, yet shouldn't the same be said about appearance as well? For example let's look at the the template in according to this site and to a template according to the other one I was refering to.
Your Site:
001 Templates
I feel that the character creation template is lacking in so many ways. Now then what do I mean about this? I mean description wise and the History, but that will be a topic in it's own. Now then when you look at the template, the only thing that requires word count apparently appears to be personality, yet shouldn't the same be said about appearance as well? For example let's look at the the template in according to this site and to a template according to the other one I was refering to.
Your Site:
- Spoiler:
- Eyes:Bright Yellow with a black slit in the middle of itHair: Jet Black HairHeight: 5ft 11inWeight: 125lbsComplexion: Fairly Pale.Example Site:
- Spoiler:
- HEIGHT: 5ft 11in
WEIGHT: 125lbs
HAIR: Jet Black
EYES: Black with red pupils
Enzeru has several tattoos that cover his hands and arms up to his shoulders creating a complete sleeve on each arm, the tattoos are of variations of tribal and completely black ink. On his chest over the area of his heart he has a tribal like sun tattoo. Around his neck he has a tattoo of weird lettering of an unknown language that wraps around his neck completely that translates to, "I can neither live with you, nor without you". Enzeru also is a bit of a fanatic for piercings as he has several. He has his right lip pierced with a 14 gauge surgical steel lip ring. On his left side of his face next to the right top corner of his eye he has a bar bell piercing of 14 gauge. Each ear bares stretched ears to about 9/18" with a solid bright red plug filling the hole. above the first stretching on each ear he also has a second stretched hole to about 00gauge of which a solid grey plug filling the hole. on the upper part of each ear he has a 14 gauge surgical steel ear ring looping through with a small barbell in the inside of the ear piercing at a vertical direction of each ear. His nails are also painted a dark jet black and grown out a tad bit to look like claws, this is the demon trait he caries with his red like eyes. He stands at the height of five feet and eleven inches. He has Jet black hair with, Black surrounding his bright red pupils. He is often seen wearing a white tank with a black like jacket and black pants.
Which one to you gives a better description and visual impression of the character, the last one right? My point here is just giving eye color, weight, height, hair color is simply not enough so I ask that you require a bit more information like idk five lines of appearance description but hey that is just me
002 History
It has come to my attention that history is optional here. . .what the heck? No way in any point in time should that be a thing. Here is why, history helps explain how your character obtains a weapon, becomes who they are oh and how they get the abilities they want. For example say my character makes idk a sword that can cut through lightning. HOW DID I OBTAIN IT? Item history should not explain the history of how one obtained it but rather how it came to be created, your character history should explain how your character got it. Everyone explains that history is a character development thing, if that was the case everyone and I mean everyone would have to start off the lowest of the low, in other words this isn't true history explains in depth to actually who your character is and why they do what they do. Example, Hates Humans. . .well why? there isn't any history in the app to explain it so I guess they were just born with that hatred right? Guess so. This is why I say history should not be optional it should be required to be made and at least 500WC, not that much. And add on history should be optional.
003 Powers
I have recently discovered if you want amazing abilities you have to buy them via VIP or using real money, this is god awfully stupid as Power is only limited to the style of RP one could handle. In other words, one could make a physical punch stronger than any power on this site if they did it right. So the excuse to make an ability VIP only just because it is Op is just beyond dumb as I can explain in several different ways its lower tiers in power could easily defeat it. If I have to show evidence of overly high powers getting wiped out by weaker powers I could do so but honestly I believe I made my point. I mean hell I made a fishing rod, yes a fishing rod, a weapon. And believe it or not this fishing rod has killed and beat many people on the site I fought and I was a lower rank than them. So there I just proved that power is only limited to the style of rp one can do. Example, if a noob pays to get VIP to get one of your "OP" moves does that make it just? probably not because they will just not know how to use it entirely and they might make it more OP than it is, where as if an experienced role player who didn't pay VIP and shows proof of how well they Rp yet they get stuck using a lower version because they didn't pay VIP yet they could make just about any power given to them equal to that of one of the VIP abilities, would be able to use it and balance it out, but of course that isn't allowed right? Again why I say payment for an ability you consider "OP" is only obtainable through VIP is stupid because really in the hands of anyone any ability can be seen as "OP".
Though if this doesn't help clear anything let's go ahead and take a look at a rather ridiculous ability that was allowed on the site I say ridiculous because it should not be allowed as it is not one, not two, but thirteen different abilities. What am I talking about? Well let me help break it down for you yeah?- Spoiler:
- Gift of The Lion Turtle:
Holder: Kaseki
Description: Over millions of years ago, a great phenomenon occurred. There was a man who could control the four elements of the world. This was unheard of... well, let's start from the beginning.
In a distant world, known as the Spirit World, lived massive turtles that carried cities on their backs. Each of these turtles had one of the "Four Gifts of The Lion Turtle". These elements were Fire, Air, Water, and Earth. There was a man named Wan who gained the give of fire. He left his city to fend for himself. While adventuring in the Spirit Wilds, he encounter two great spirits of Evil and Good. He was fooled by the evil spirit, and freed him into the world. Feeling as if it was his fault, he offered to help the Good spirit capture the evil once more. This was known as the beginning of "Avatar Wan". He went around the world, collecting the elements from the other Lion Turtles to fight the evil spirit. Then one day, be bonded with the good spirit to fight evil once and for all... but then he failed. Wan was defeated and killed. And this began the Avatar cycle. The good spirit found a new body to give it's power to, to fight the evil.
Kaseki was not born an Avatar. Rather than being binded to the spirit of good, Kaseki was binded with two lesser spirits of evil. This created a pseudo version of the Avatar, and made himself unique. Unlike any of the other Avatars, Kaseki actually met Wan in his younger days. Because Kaseki was not human. he would live longer than the avatar cycle would ever be. And after years of helping the next avatars, however slight and subtle, he too would learn their powers.
Ability: The user controls all four elements of the world, as well as a spirit to see into the past Avatars.
Useage:
Waterbending: Kaseki is able to infuse liquids with telekinetic properties and move them at will. (Does damage equal to his Class)
Secrets of The Marsh: Kaseki is able to change the state of water into a mist.
Self Healing: Kaseki heals 10% per post, and 20% if he has full MP
Healing: Kaseki is able to sacrifice his Self Healing ability for one post to heal his allies for half the amout he would heal.
Frostbite: Kaseki is able to freeze liquids at his command. (Does damage equal to his Class)
Bloodbend: Kaseki is able to control a creature by controlling their bloodflow just like he does with water. It costs him 10%MP per post to control something.
Firebending: Kaseki is able to cast fire, and cast away fire at will. (Does damage equal to his Class)
Lightningbend: Kaseki is able to cast lightning and cast away lightning at will.
Burning Soul: Kaseki gains 5% MP per post
Fire Aura: Kaseki's body is encased in a fiery aura that deals A-Rank damage on contact.
Earthbending: Kaseki is able to move earth simply by directing his hands. His damage is based on how much MP he needs to move the rocks.
Airbending: Kaseki is able to unleash gusts of wind with his movements. Deals ranked damage based on the MP cost that a spell would cost.
Avatar State: ???
BELIEVE IT!: The user gets the Earth, Metal, Ice, Water, Life, Wind, Fire, & Lightning elements in addition to their own.
Wow that sure is a lot to understand right? Nope not at all now watch as I break it apart piece by piece and show you why this is far too much for an ability to do.
Waterbending: Kaseki is able to infuse liquids with telekinetic properties and move them at will. (Does damage equal to his Class)
Secrets of The Marsh: Kaseki is able to change the state of water into a mist.
Self Healing: Kaseki heals 10% per post, and 20% if he has full MP
Healing: Kaseki is able to sacrifice his Self Healing ability for one post to heal his allies for half the amout he would heal.
Frostbite: Kaseki is able to freeze liquids at his command. (Does damage equal to his Class)
Bloodbend: Kaseki is able to control a creature by controlling their bloodflow just like he does with water. It costs him 10%MP per post to control something.
Firebending: Kaseki is able to cast fire, and cast away fire at will. (Does damage equal to his Class)
Lightningbend: Kaseki is able to cast lightning and cast away lightning at will.
Burning Soul: Kaseki gains 5% MP per post
Earthbending: Kaseki is able to move earth simply by directing his hands. His damage is based on how much MP he needs to move the rocks.
Airbending: Kaseki is able to unleash gusts of wind with his movements. Deals ranked damage based on the MP cost that a spell would cost.
Avatar State: ???
BELIEVE IT!: The user gets the Earth, Metal, Ice, Water, Life, Wind, Fire, & Lightning elements in addition to their own.
My overall assessment of this, it should not have been approved this is stacking way too many abilities and just looks like someone is power hungry and thinks it's right for them to have. I believe this wasn't fully read to the rules of this site as once again I have read them, these state no draw backs, mana needed, and it does far too much than it should it's literally 13-15 different types of magic in one. I get linages are technically an add on magic but is it 13-15? I don't think so, so before we really get upset that someone wants an ability that is "OP" let's just look at this one and simply think is it that big of a deal now? Or how bout this, should this lineage be allowed as it clearly is just stacking upon stacking of elements and powers already created on the site without draw backs and MP usage.
004 RP Samples
I have come to notice RP samples are not required to make your character, this should not be okay. Then again you don't have ranks on the template so that make completely makes sense in that situation, however, it should be allowed so that you know the the limits one can go at for a certain position. Meaning that it will help show what kind of roleplayer they are and how much more adaptable they will be in character vs. how they wouldn't be if they were new at it. In other words would you accept an app that did two lines as apposed to 10? This is just something to think on as I think it should be required.
Somewhere my coding broke in the midst of making this but I think I made some very good key points here such as template needs more details, History should not be optional, Powers are only as OP as to how a user role plays, and finally rp samples should be required to show how one can adapt to the site. Again these are my opinions, feel free to voice yours but be sure to READ THIS FULLY, before you make any statements as I will know if you read this or not. Thanks, for taking the time to reading this.