Name: Knight's Order
Type: Energy / Spirit / Sand (Earth)
Usage: Conjuration
Description: Sand Magic is a Caster Magic that involves the usage of sand. It is a form of Magic revolving around the use of sand, which is placed under the user's command for them to employ for various purposes. The user manipulates sand and shapes it into a variety of forms for different purposes, with the most prominent so far being for combat, with sand-made bullets being the most common attacks. Due to the sheer amount used in its casting, the sand itself is very powerful.
Samedi learned this skill while growing up in Desertio. While it is unknown who taught him or how he learned this skill, it was apparent this was not the magic he was born with. Samedi was born into a form of ReQuip magic, although this is mixed with TakeOver in many ways. This was later called "Knight's Order." As Samedi used his spells, so did his body change anatomically to cast the spells in the easiest manner.
Abilities:
Black Magic: Samedi is able to change gender and appearance at will. It will only alter how things appear on him, but will not change him drastically. This is known to go as far as hair color and skin color. His outfit has remained the same through all previous changes.
Prince of Glasgow: Wherever Samedi steps, he leaves a footprint of sand. This sand could be used to fuel an attack, however this is most often used by his enemies to track him. (1 Tablespoon of sand per step.)
Sands of Time: Samedi has taken to heart the premise of the basics of magic. As a result, he has focused on his primary element of energy and his spiritual practices. As a result he is resistant to Non-Elemental (Energy based) attacks.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
Spells:
Name: Knight's First Arm
Rank: D
Description: Samedi reaches out and creates a small sword in his hand. This sword is considered Weak Ranked and deals his rank in damage (Max D). It will break after taking a D-Ranked hit of any kind or 3 Weak Weapon hits. The sword itself varies from 1 foot long to 3 feet, and weights anywhere from 10lbs to 30lbs.
Strengths:
- Instant cast time
- Various sizes for various uses
Weaknesses:
- Is no stronger than any other weapon
- Cannot have more than 2 out at any given time
- Once destroyed it will completely disintegrate
- Because it is made of metal, it will melt with high heat
- Water may cause it to rust
- Hands must be open to cast spell
- Is actually weaker than Weak Weapons
Duration: Until Destroyed
Cooldown: 3 Posts
Type: Energy / Spirit / Sand (Earth)
Usage: Conjuration
Description: Sand Magic is a Caster Magic that involves the usage of sand. It is a form of Magic revolving around the use of sand, which is placed under the user's command for them to employ for various purposes. The user manipulates sand and shapes it into a variety of forms for different purposes, with the most prominent so far being for combat, with sand-made bullets being the most common attacks. Due to the sheer amount used in its casting, the sand itself is very powerful.
Samedi learned this skill while growing up in Desertio. While it is unknown who taught him or how he learned this skill, it was apparent this was not the magic he was born with. Samedi was born into a form of ReQuip magic, although this is mixed with TakeOver in many ways. This was later called "Knight's Order." As Samedi used his spells, so did his body change anatomically to cast the spells in the easiest manner.
Abilities:
Black Magic: Samedi is able to change gender and appearance at will. It will only alter how things appear on him, but will not change him drastically. This is known to go as far as hair color and skin color. His outfit has remained the same through all previous changes.
Prince of Glasgow: Wherever Samedi steps, he leaves a footprint of sand. This sand could be used to fuel an attack, however this is most often used by his enemies to track him. (1 Tablespoon of sand per step.)
Sands of Time: Samedi has taken to heart the premise of the basics of magic. As a result, he has focused on his primary element of energy and his spiritual practices. As a result he is resistant to Non-Elemental (Energy based) attacks.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
Spells:
Name: Knight's First Arm
Rank: D
Description: Samedi reaches out and creates a small sword in his hand. This sword is considered Weak Ranked and deals his rank in damage (Max D). It will break after taking a D-Ranked hit of any kind or 3 Weak Weapon hits. The sword itself varies from 1 foot long to 3 feet, and weights anywhere from 10lbs to 30lbs.
Strengths:
- Instant cast time
- Various sizes for various uses
Weaknesses:
- Is no stronger than any other weapon
- Cannot have more than 2 out at any given time
- Once destroyed it will completely disintegrate
- Because it is made of metal, it will melt with high heat
- Water may cause it to rust
- Hands must be open to cast spell
- Is actually weaker than Weak Weapons
Duration: Until Destroyed
Cooldown: 3 Posts
Last edited by Samedi on Mon Jul 06, 2015 11:06 am; edited 1 time in total