Name: Terminator
Type: Life (Primary), Non-Elemental
Usage: Passive, Item Usage
Description: Randous was experimented on by The Agency to be a super soldier of sorts (see Lineage). One of his unique abilities as a test subject however was a healing factor which involves his blood. This allows him to heal from injuries much faster than a normal person would (this doesn't make him immortal however). Healing from drastic injuries may be a useful ability, but consequently that does nothing for the pain, and will prompt him to experience intense rage if damaged enough. This ability has given Randous a liking to a terminator as he can endure heavy amounts of damage, which enables him to be a fairly powerful soldier. This on top of his combat prowess with weapons and maneuvering allows him to dominate the battlefield.
Abilities: Healing Factor: Randous' experiment increased the rate at which his body heals itself... therefore he can regenerate 8% HP per post. (Takes up two ability slots)
Regrow Limbs: Randous is even capable of regenerating lost limbs (however this occurs after a thread has completed. He must enter a new thread to regenerate said limb). Does not include the head. If he is decapitated then he is without a doubt dead.
Sturdy Soldier: Randous is sturdy, capable of taking on +5 levels in defense to physical attacks.
D rank:
Name: Regenerate (Lvl. 1)
Rank: D
Description: Randous actively focuses his cells to regenerate from damage, allowing him to overcome getting hit by an attack.
Strengths:
- Heals 1 D rank damage
- Instant Cast
- Casting is internally and thus doesn't require any movement; just mental concentration
Weaknesses:
- Can't heal from damage after already defeated, dead, or unconscious
- Can't heal others, only himself
- Only "spell" that can be used in a post
- Does not let user ignore pain.
Duration: Instant
Cooldown: 3 posts
Name: Quick-Draw (lvl.1)
Rank: D
Description: Randous can very quickly reach/switch/prepare any weapon on his person for usage. This allows him to quickly access a weapon in a situation in order to be properly armed for what's to come.
Strengths:
- Instant cast time
- Allows him to swap, draw, and prepare any of the many weapons he has in his arsenal
Weaknesses:
- Weak weapons only
- The weapons must be on his person in the beginning of the thread
- Does nothing to refill or restock on ammo, making this useless on ranged weapons that are out of ammo or need to be reloaded.
- Only one weapon can be drawn via this spell per use
Duration: Instant
Cooldown: 3 posts
Name: Roll
Rank: D
Description: Randous does a swift roll for evasive maneuvering to dodge an incoming attack or avoid an approaching target.
Strengths:
- Users moves at 5 m/s for roll
- Range of 5m
- Can close distance whilst dodging spells depending on the spell's size and positioning
Weaknesses:
- Can't attack while rolling
- Rolling means user loses visual contact during roll.
- Can't roll out of a large AoE attack due to limited range
- No other "spell" can be used by user during roll.
Duration: Instant
Cooldown: 3 post
Name: Dash (Lvl 1)
Rank: D
Description: Randous can run in a straight-line dash at high speed to either close distances or evade an opponent/attack.
Strengths:
- user moves at 5 m/s
- range of 10m
- can attack during dash
Weaknesses:
- can't use other "spells" while dashing
- Can't change direction during dash
- straight-line dash is predictable
- Could run into an attack.
Duration: 1 post
Cooldown: 3 posts
Type: Life (Primary), Non-Elemental
Usage: Passive, Item Usage
Description: Randous was experimented on by The Agency to be a super soldier of sorts (see Lineage). One of his unique abilities as a test subject however was a healing factor which involves his blood. This allows him to heal from injuries much faster than a normal person would (this doesn't make him immortal however). Healing from drastic injuries may be a useful ability, but consequently that does nothing for the pain, and will prompt him to experience intense rage if damaged enough. This ability has given Randous a liking to a terminator as he can endure heavy amounts of damage, which enables him to be a fairly powerful soldier. This on top of his combat prowess with weapons and maneuvering allows him to dominate the battlefield.
Abilities: Healing Factor: Randous' experiment increased the rate at which his body heals itself... therefore he can regenerate 8% HP per post. (Takes up two ability slots)
Regrow Limbs: Randous is even capable of regenerating lost limbs (however this occurs after a thread has completed. He must enter a new thread to regenerate said limb). Does not include the head. If he is decapitated then he is without a doubt dead.
Sturdy Soldier: Randous is sturdy, capable of taking on +5 levels in defense to physical attacks.
D rank:
Name: Regenerate (Lvl. 1)
Rank: D
Description: Randous actively focuses his cells to regenerate from damage, allowing him to overcome getting hit by an attack.
Strengths:
- Heals 1 D rank damage
- Instant Cast
- Casting is internally and thus doesn't require any movement; just mental concentration
Weaknesses:
- Can't heal from damage after already defeated, dead, or unconscious
- Can't heal others, only himself
- Only "spell" that can be used in a post
- Does not let user ignore pain.
Duration: Instant
Cooldown: 3 posts
Name: Quick-Draw (lvl.1)
Rank: D
Description: Randous can very quickly reach/switch/prepare any weapon on his person for usage. This allows him to quickly access a weapon in a situation in order to be properly armed for what's to come.
Strengths:
- Instant cast time
- Allows him to swap, draw, and prepare any of the many weapons he has in his arsenal
Weaknesses:
- Weak weapons only
- The weapons must be on his person in the beginning of the thread
- Does nothing to refill or restock on ammo, making this useless on ranged weapons that are out of ammo or need to be reloaded.
- Only one weapon can be drawn via this spell per use
Duration: Instant
Cooldown: 3 posts
Name: Roll
Rank: D
Description: Randous does a swift roll for evasive maneuvering to dodge an incoming attack or avoid an approaching target.
Strengths:
- Users moves at 5 m/s for roll
- Range of 5m
- Can close distance whilst dodging spells depending on the spell's size and positioning
Weaknesses:
- Can't attack while rolling
- Rolling means user loses visual contact during roll.
- Can't roll out of a large AoE attack due to limited range
- No other "spell" can be used by user during roll.
Duration: Instant
Cooldown: 3 post
Name: Dash (Lvl 1)
Rank: D
Description: Randous can run in a straight-line dash at high speed to either close distances or evade an opponent/attack.
Strengths:
- user moves at 5 m/s
- range of 10m
- can attack during dash
Weaknesses:
- can't use other "spells" while dashing
- Can't change direction during dash
- straight-line dash is predictable
- Could run into an attack.
Duration: 1 post
Cooldown: 3 posts
Last edited by Randous on Tue Jan 03, 2017 5:08 pm; edited 12 times in total