Name: ReQuip: Dremurr Armory
Primary Element: Death
Sub Elements: Metal Spirit Life
Usage: Conjuration [Creation]
Description: The Dremurr Armory is a type of ExQuip magic, letting them create -or pull- raw materials out of a different dimension and form them into different types of weapons and armors. These items are stored away in a small pocket dimension accessible to anyone of the Dremurr family or those deemed able to by the heads of the family. There is a limit to the items that can be stored this way. Once an item is destroyed, it is sent back to the pocket dimension to be repaired and is unable to be used for a period of time, stronger weapons taking longer to be repaired.
The Dremurr Armory was created six generations ago to aid the Dremurr family in war. Since then, it has been passed down from generation to generation to aid the successors and others of the family.
Abilities:
- Death Resistance Resistance to Death based attacks.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
- Never Back Down! Health and mana regeneration every 3 posts.
●F-Class : 0%
●D-Class : 2%
●C-Class : 4%
●B-Class : 7%
●A-Class : 12%
●S-Class : 14%
●H-Class : 17%
●X-Class : 22%
●?-Class : 32%
Spells:
Name: Dagger of Fangs
Rank: D
Description: The caster draws an ornate dagger whose hilt resembles that of a serpent with a curved blade. This is considered a weak weapon. The blade is a foot long.
Strengths:
- Can be double casted, at the cost doubled at the time of casting.
- It deals a maximum damage at D rank (1 weak / 1 D rank)
- Is poisoned and deals 3% additional damage for 1 post.
Weaknesses:
- Too fragile to be thrown or used as a ranged item.
- Durability of 5 Weak hits / 2 D Spells
- A free hand is needed
- A small weapon
Duration: 3 posts
Cooldown: 4 posts
Primary Element: Death
Sub Elements: Metal Spirit Life
Usage: Conjuration [Creation]
Description: The Dremurr Armory is a type of ExQuip magic, letting them create -or pull- raw materials out of a different dimension and form them into different types of weapons and armors. These items are stored away in a small pocket dimension accessible to anyone of the Dremurr family or those deemed able to by the heads of the family. There is a limit to the items that can be stored this way. Once an item is destroyed, it is sent back to the pocket dimension to be repaired and is unable to be used for a period of time, stronger weapons taking longer to be repaired.
The Dremurr Armory was created six generations ago to aid the Dremurr family in war. Since then, it has been passed down from generation to generation to aid the successors and others of the family.
Abilities:
- Death Resistance Resistance to Death based attacks.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
- Never Back Down! Health and mana regeneration every 3 posts.
●F-Class : 0%
●D-Class : 2%
●C-Class : 4%
●B-Class : 7%
●A-Class : 12%
●S-Class : 14%
●H-Class : 17%
●X-Class : 22%
●?-Class : 32%
Spells:
Name: Dagger of Fangs
Rank: D
Description: The caster draws an ornate dagger whose hilt resembles that of a serpent with a curved blade. This is considered a weak weapon. The blade is a foot long.
Strengths:
- Can be double casted, at the cost doubled at the time of casting.
- It deals a maximum damage at D rank (1 weak / 1 D rank)
- Is poisoned and deals 3% additional damage for 1 post.
Weaknesses:
- Too fragile to be thrown or used as a ranged item.
- Durability of 5 Weak hits / 2 D Spells
- A free hand is needed
- A small weapon
Duration: 3 posts
Cooldown: 4 posts