Unknown Lands

Welcome to the world of Unknown Lands Roleplay Forum!

If you have questions you can create an account and post on our questions section or join our Discord! (https://discord.gg/jupj2Zh) If you have any questions on lore and our systems, please don't hesitate to ask us.

The Unknown Lands of Pandora is regarded as a "Multiverse" forum or a "Free Forum" meaning that we are not based on a single series, but rather multiple with our own custom systems. Each "Kingdom" of Pandora is another anime/cartoon series with other various sub series that make up the entire land.

We can't wait to meet you!

Join the forum, it's quick and easy

Unknown Lands

Welcome to the world of Unknown Lands Roleplay Forum!

If you have questions you can create an account and post on our questions section or join our Discord! (https://discord.gg/jupj2Zh) If you have any questions on lore and our systems, please don't hesitate to ask us.

The Unknown Lands of Pandora is regarded as a "Multiverse" forum or a "Free Forum" meaning that we are not based on a single series, but rather multiple with our own custom systems. Each "Kingdom" of Pandora is another anime/cartoon series with other various sub series that make up the entire land.

We can't wait to meet you!

Unknown Lands

Would you like to react to this message? Create an account in a few clicks or log in to continue.

Welcome Guest! Your last visit was . You have made 118 posts! Please welcome our newest member, Amaihana!


    Application Guidelines (WIP)

    Admin
    Admin
    Admin

    I'm Important Too! Application Guidelines (WIP) Empty
    HEY, GET BACK TO POSTING

    Lineage : Wrath of The NPC
    Position : None
    Origin : Admin Panel
    Posts : 390
    Sacred Shards : ?
    Class :
    Level : ?
    Experience : ?

    Application Guidelines (WIP) Empty Application Guidelines (WIP)

    Post by Admin Wed Sep 03, 2014 7:09 am

    How is a weapon graded?
    This is a guide for both moderators and users to make sure your weapon is up to par.

    Weak Weapons & Items: These are the lowest tier of all weapons. These can be broken, tossed aside and never really missed. They aren't worth the coins to even upgrade, you might as well make a new item. No weak item has any ability with the exception of Enchanted items which has a weak ability.
    Weak Guidelines:
    __________________________
    Strong Weapons & Items: These are items made by handy craftsmen, enchanted by other witches and such. These items are worth obtaining and worth repairing. Unlike the weak counterparts, they're also worth selling.
    Strong Guidelines:

    __________________________
    Legendary Weapons & Items: these items are crafted by the most skilled of blacksmiths. These items roar to the skies with their might and show their foes that they mean business. Anyone who carries one of these, is a force to be reckoned with.
    Legendary Guidelines:
    __________________________
    Mythic Weapons & Items: Items made by the gods themselves. These are mysteries of all of man kind. These objects are hard to come by. When anyone encounters such an artifact they are gifts to be passed down from generation to generation. Never let a mythic item leave your sight.
    Mythic Guidelines:

    __________________________
    Sacred Weapons & Items: If you have encountered a Sacred Item, then you have experience something that is once in a dozen lifetimes. These items are the strongest of the strong. Nothing rivals the power of a sacred item than another sacred item. Finding these is like finding tons of gold. You could sell this items only if it weren't for the fact that these things are priceless. No one has encountered these. However if by chance you do... well... You best hold onto it as long you can.
    Sacred Guideline:
    Note:
    Ammo Types:
    - Pistol Ammo: Counts to 1 pt of ammo count
    - Shotgun Ammo: counts to 2 pts of ammo count
    - Rifle Ammo: Counts to 2 pts of ammo count
    - Sniper Rifle Ammo: Counts to 5 pts of ammo count
    - Other (Explosives): Counts to 10 pts of ammo count

    *EDIT* (11/12/14)
    At no time can a weapon deal base damage stronger than the user. EX: A D-Class cannot make a weapon that deals C-Class or above base damage. The only exceptions are:
    - Receiving the Weapon from another player
    - Weapons made prior to this date

    **EDIT** (5/30/15)
    Anytime an item, pet or companion is destroyed or replaced, the user may reuse the app and turn it into a new item. However the item created will be one rank lower than the previous version. Sacred Ranked items are excluded from this. Other rules are as follows
    - You cannot remake an item you bought from another player
    - You cannot remake event items
    - You cannot refund an item, pet or companion at any time, wither or not you made them.


    Last edited by Admin on Wed Dec 10, 2014 11:06 am; edited 1 time in total
    Admin
    Admin
    Admin

    I'm Important Too! Application Guidelines (WIP) Empty
    HEY, GET BACK TO POSTING

    Lineage : Wrath of The NPC
    Position : None
    Origin : Admin Panel
    Posts : 390
    Sacred Shards : ?
    Class :
    Level : ?
    Experience : ?

    Application Guidelines (WIP) Empty Application Guidelines WIP

    Post by Admin Wed Sep 03, 2014 7:10 am

    DISCLAIMER: THIS IS JUST A GUIDELINE. CERTAIN SPELLS AND ABILITIES CAN BE STRONGER THAN THIS LIST ON THEIR RANKS IN REASONABLE PROPORTIONS. THESE NUMBERS ARE BASED ON AVERAGES, AND ARE SUBJECT TO CHANGE WITHOUT NOTICE.

    Note: For the size of spells, it is based off the cost of the range of the spell. A normal projectile is 1x1ft. For each additional foot added, a meter is removed from range.
    EX: D-Ranked spell with 5m range can be as large as 6x6ft. This size rule is applied to shields, as well as creations that users may conjure.

    - D Ranked Spells -
    Duration Max: 3
    Cooldown Min: 3
    Range Max: 10 Meters
    Continuous Damage Max: 3%
    Max Resistance: 5%
    Speed : 5m/s
    Debuff Duration : Impossibru
    Level Buff: +2

    - C Ranked Spells -
    Duration Max: 4
    Cooldown Min: 5
    Range Max: 20 Meters
    Continuous Damage Max: 5%
    Max Resistance: 10%
    Speed : 10m/s
    Debuff Duration : 1
    Level Buff: +5

    - B Ranked Spells -
    Duration Max: 5
    Cooldown Min: 7
    Range Max: 45 Meters
    Continuous Damage Max: 10%
    Max Resistance: 25%
    Speed : 17m/s
    Debuff Duration : 1-2
    Level Buff: +7

    - A Ranked Spells -
    Duration Max: 6
    Cooldown Min: +2 Duration
    Range Max: 90 Meters
    Continuous Damage Max: 15%
    Max Resistance: 40%
    Speed : 25m/s
    Debuff Duration : 2-3
    Level Buff: +10

    - S Ranked Spells -
    Duration Max: 7
    Cooldown Min: +2 Duration
    Range Max: 150 Meters
    Continuous Damage Max: 20%
    Max Resistance: 50%
    Speed : 35m/s
    Debuff Duration : 3-4
    Level Buff: +15

    - H Ranked Spells -
    Duration Max: 8
    Cooldown Min:+2 Duration
    Range Max: 350 Meters
    Continuous Damage Max: 25%
    Max Resistance: 55%
    Speed : 50m/s
    Debuff Duration : 4-5
    Level Buff: +25

    - X Ranked Spells -
    Duration Max: 9
    Cooldown Min:+3 Duration
    Range Max: 1000 Meters
    Continuous Damage Max: 27%
    Max Resistance: 60%
    Speed : 250m/s
    Debuff Duration : 5
    Level Buff: +35

    - ? Ranked Spells -
    Duration Max: 10
    Cooldown Min: +3 Duration
    Range Max: 2 Miles
    Continuous Damage Max: 35%
    Max Resistance: 75%
    Speed :1500m/s
    Debuff Duration : 6
    Level Buff: +50

    - Elemental Release -
    Basic Types:
    Fire, Water, Wind, Lightning, Earth,

    Mixed Types:
    Blaze (Fire + Fire)
    Boil (Fire + Water)
    Scorch (Fire + Wind)
    Swift (Fire + Lightning)
    Lava (Earth + Fire)
    Ice (Water + Wind)
    Storm (Water + Lightning)
    Wood (Water + Earth)
    Acid (Water + Water)
    Mud (Earth + Water)
    Steel/Metal (Wind + Earth)
    Magnet (Wind + Earth)
    Explosion (Lightning +Earth)
    ?? (Lightning + Wind)
    Steel/Metal (Earth + Earth)
    Crystal (Earth + Earth)

    Advanced Types:
    Dust (Earth + Wind + Fire)

    Resistance Ability:
    This is an ability to resist an element. This can only be done for your primary element. (The leftmost element that is displayed on your profile.) These are bases, and will be altered based on elemental mastery, as well as additional perks.

    ● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
    ● 2 Classes below user : 50% Resistance
    ● 1 Class below user : 30% Resistance
    ● Equal Class of user : 25% Resistance
    ● 1 Class Above user : 10% Resistance
    ● 2 Classes Above user : 5% Resistance
    ● 3+ Classes above user : No resistance
    Code:
    ● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
    ● 2 Classes below user : 50% Resistance
    ● 1 Class below user : 30% Resistance
    ● Equal Class of user : 25% Resistance
    ● 1 Class Above user : 10% Resistance
    ● 2 Classes Above user : 5% Resistance
    ● 3+ Classes above user : No resistance

    - Spells 6 ranks below user : 60%
    - Spells 5 ranks below user : 50%
    - Spells 4 ranks below user :45%
    - Spells 3 ranks below user : 40%
    - Spells 2 ranks below user : 35%
    - Spells 1 rank below user :  30%
    - Spells equal ranked to user : 25%
    - Spells 1 rank above user : 10%
    - Spells 2 rank above user : 5%
    Code:
    - Spells 6 ranks below user : 60%
    - Spells 5 ranks below user : 50%
    - Spells 4 ranks below user :45%
    - Spells 3 ranks below user : 40%
    - Spells 2 ranks below user : 35%
    - Spells 1 rank below user :  30%
    - Spells equal ranked to user : 25%
    - Spells 1 rank above user : 10%
    - Spells 2 rank above user : 5%

      Current date/time is Sun May 19, 2024 7:10 am