Name: ExQuip - Black Label
Type:
Usage: Conjuration (Creation)
Description:
The Black Label Armory is a type of ExQuip magic. ExQuip lets Ramos to create or pull raw materials out of a different dimension and form them into different types of weapons and armors. These items are stored away in a small pocket dimension accessible only to Ramos. There is a limit to the items that can be stored in Ramos's pocket dimension. The higher level Ramos is the more items she can accessed and stored. Like all ExQuip Magic, once an item is destroyed, it is sent back to the pocket dimension to be repaired and is unable to be used for a period of time, stronger weapons and armors taking longer to be repaired.
The Black Label Armory has more of foucs in unleashing rapid firepower and wearing down the target with debuffs and damage over time effects. Weapons & Armors used by Ramos are items that can often see on the black market and homemade items. Like grenades, RPGs, firearms and etc.
Abilities:
Death Resistance: Resistance to Death based attacks.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
Casual Requip- Ramos can switch to everyday clothing at will. This is for apperances only. This doesn't give Ramos any benefits in battle.
Shock Trooper: Ramos's Defense is considered 1 level higher than her base level.
~~~~
Name: Standard Issue Chainsword (S.I.C)
Rank: D-Rank
Description:
Ramos will Requip the Standard Issue Chainsword (S.I.C) from her pocket dimension to use. The S.I.C is a fusion of a sword and chainsaw. The Chainsword has a length of 3 feet and width of 1 foot. The weapon would be class as weak. The S.I.C is caplable of dealing slashing, shreding and burning damage. A burtal weapon that Ramos thought of when she was playing a horror game.
Strengths:
- Damage: It deals a maximum damage at D rank (1 weak / 1 D rank)
- Afterburn: S.I.C deals 3% additional burning damage for 1 post.
Weaknesses:
- Meele Weapon: The S.I.C can only be used in melee combat. It has no ranged abilites nor can it be thrown to act as a ranged weapon.
- Loud: Due the weapon being part chainsaw. The chainsword is horrible weapon to use for any slealth based missions or attacks.
- Fragile Weapon: Durability: 3 Weak Hits / 1 D Spell hits
Duration: 2 Post Duration
Cooldown: 3 Post Cooldown
~~~
Name: Incendiary Grenade
Rank: D-Rank
Description:
Strengths:
- Afterburn: Incendiary Grenade deals 3% additional burning damage for 1 post.
- Damage: It deals a maximum damage at D rank (1 weak / 1 D rank)
- AOE: Area of Effect Weapon. The Incendiary Grenade has a blast radius of 3 meters.
Weaknesses:
-Reduced Range: It can only be toss at max range of 6 Meters at max speed of 5 m/s
-Friendly Fire: Ramos's allies can be harmed if they are within the blast radius.
-Very Fragile Weapon: Durability: 1 Weak Hit
-Thrown and Forget: Once the Incendiary Grenade is toss, Ramos is unable to change its direction.
Duration: Instant
Cooldown: 3 Post Cooldown
~~~
Name: Basic Power Suit
Rank: D-Rank
Description:
Strengths:
-Low Level Protection: Durability: 5 Weak Hits
-Flame Charge: When Ramos is wearing the Basic Power Suit, any fire elemental attacks done by her deal 3% extra damage.
Weaknesses:
-No Headgear: Ramos's head is completely exposed.
-It can eat metal?: Power Suit can be eaten by Metal Slayers
-Shocking: Lighting attacks do double damage if they hit the Power Suit
-Cannot use another armor spell while this one is in effect
Duration: 3 Post Duration
Cooldown: 4 Post Cooldown
~~~
Name: 12 Gauge Shotgun
Rank: D Rank
Description:
Strengths:
- Basic Stopping Power: Bullets deals a maximum damage at D rank (1 weak / 1 D rank) per shot. Bullet move at max speed of 5 m/s.
-Afterburn: Shotgun shot deals 3% additional burning damage for 1 post.
-Decent Ammo Clip: Shotguns hold a max of 10 simple rounds.
Weaknesses:
-Fragile Weapon: Durability: 2 Weak Hits
-Very loud: Its a shotgun. The shots fired from it can be heard an alert eneimes to Ramos Postiton.
-Constant Reload: Must be reloaded after every shot.
-Slightly Reduced Range: Shotgun has a max range of 8 meters.
-Two-handed Weapon: Require both hands to fire and reloaded the shotgun.
Duration: 3 Post Duration
Cooldown: 4 Post Cooldown
Type:
- Primary Element: Death (Cursed Forge: All weapons and armors have bonus elemental damage and debuffs to the target.)
- Sub Element: Metal, Fire & Darkness
Usage: Conjuration (Creation)
Description:
The Black Label Armory is a type of ExQuip magic. ExQuip lets Ramos to create or pull raw materials out of a different dimension and form them into different types of weapons and armors. These items are stored away in a small pocket dimension accessible only to Ramos. There is a limit to the items that can be stored in Ramos's pocket dimension. The higher level Ramos is the more items she can accessed and stored. Like all ExQuip Magic, once an item is destroyed, it is sent back to the pocket dimension to be repaired and is unable to be used for a period of time, stronger weapons and armors taking longer to be repaired.
The Black Label Armory has more of foucs in unleashing rapid firepower and wearing down the target with debuffs and damage over time effects. Weapons & Armors used by Ramos are items that can often see on the black market and homemade items. Like grenades, RPGs, firearms and etc.
Abilities:
Death Resistance: Resistance to Death based attacks.
● 3+ Classes below user : 50% Resistance (+5% Per Class after 3)
● 2 Classes below user : 50% Resistance
● 1 Class below user : 30% Resistance
● Equal Class of user : 25% Resistance
● 1 Class Above user : 10% Resistance
● 2 Classes Above user : 5% Resistance
● 3+ Classes above user : No resistance
Casual Requip- Ramos can switch to everyday clothing at will. This is for apperances only. This doesn't give Ramos any benefits in battle.
Shock Trooper: Ramos's Defense is considered 1 level higher than her base level.
~~~~
Name: Standard Issue Chainsword (S.I.C)
Rank: D-Rank
Description:
- Spoiler:
Ramos will Requip the Standard Issue Chainsword (S.I.C) from her pocket dimension to use. The S.I.C is a fusion of a sword and chainsaw. The Chainsword has a length of 3 feet and width of 1 foot. The weapon would be class as weak. The S.I.C is caplable of dealing slashing, shreding and burning damage. A burtal weapon that Ramos thought of when she was playing a horror game.
Strengths:
- Damage: It deals a maximum damage at D rank (1 weak / 1 D rank)
- Afterburn: S.I.C deals 3% additional burning damage for 1 post.
Weaknesses:
- Meele Weapon: The S.I.C can only be used in melee combat. It has no ranged abilites nor can it be thrown to act as a ranged weapon.
- Loud: Due the weapon being part chainsaw. The chainsword is horrible weapon to use for any slealth based missions or attacks.
- Fragile Weapon: Durability: 3 Weak Hits / 1 D Spell hits
Duration: 2 Post Duration
Cooldown: 3 Post Cooldown
~~~
Name: Incendiary Grenade
Rank: D-Rank
Description:
- Spoiler:
Strengths:
- Afterburn: Incendiary Grenade deals 3% additional burning damage for 1 post.
- Damage: It deals a maximum damage at D rank (1 weak / 1 D rank)
- AOE: Area of Effect Weapon. The Incendiary Grenade has a blast radius of 3 meters.
Weaknesses:
-Reduced Range: It can only be toss at max range of 6 Meters at max speed of 5 m/s
-Friendly Fire: Ramos's allies can be harmed if they are within the blast radius.
-Very Fragile Weapon: Durability: 1 Weak Hit
-Thrown and Forget: Once the Incendiary Grenade is toss, Ramos is unable to change its direction.
Duration: Instant
Cooldown: 3 Post Cooldown
~~~
Name: Basic Power Suit
Rank: D-Rank
Description:
- Spoiler:
Strengths:
-Low Level Protection: Durability: 5 Weak Hits
-Flame Charge: When Ramos is wearing the Basic Power Suit, any fire elemental attacks done by her deal 3% extra damage.
Weaknesses:
-No Headgear: Ramos's head is completely exposed.
-It can eat metal?: Power Suit can be eaten by Metal Slayers
-Shocking: Lighting attacks do double damage if they hit the Power Suit
-Cannot use another armor spell while this one is in effect
Duration: 3 Post Duration
Cooldown: 4 Post Cooldown
~~~
Name: 12 Gauge Shotgun
Rank: D Rank
Description:
- Spoiler:
Strengths:
- Basic Stopping Power: Bullets deals a maximum damage at D rank (1 weak / 1 D rank) per shot. Bullet move at max speed of 5 m/s.
-Afterburn: Shotgun shot deals 3% additional burning damage for 1 post.
-Decent Ammo Clip: Shotguns hold a max of 10 simple rounds.
Weaknesses:
-Fragile Weapon: Durability: 2 Weak Hits
-Very loud: Its a shotgun. The shots fired from it can be heard an alert eneimes to Ramos Postiton.
-Constant Reload: Must be reloaded after every shot.
-Slightly Reduced Range: Shotgun has a max range of 8 meters.
-Two-handed Weapon: Require both hands to fire and reloaded the shotgun.
Duration: 3 Post Duration
Cooldown: 4 Post Cooldown
Last edited by Ramos on Mon Feb 22, 2016 4:08 pm; edited 7 times in total