- Name: Clockwork ruby ring
Type: Enchanted Item
Rank: Strong
Proof of Purchase
Description:
A copper and iron bracelet with several gears and platings adorning the central piece. A ruby is attached to it, but it serves no other purpose than to be a marker for its effect. Aside from that gem and a few gears, everything else about it looked like it was made with pieces of scrap metal. The sapphire emits a strange aura that cannot be felt on ordinary and untrained individuals when they wear it. However, those who do would feel a slight and gentle, warmth within them.
Sly has 1 of these.- Image:
Strengths:
- Extendable ring, allowing it to be equipped on almost any finger or narrow appendage. Will not go beyond wrist's length.
- Small and easy to conceal
- Does not hinder movement
Weaknesses:
- Anyone can wear it for its effect
- Requires to be worn to work
- Takes up a post's action to equip or unequip
- Can be silenced
- Looks absolutely ridiculous if the ring had to extend close to its maximum
Ability:
Attack Up: [0MP] All attacks by the wielder deals extra 5% damage. - Name: Clockwork emerald ring
Type: Enchanted Item
Rank: Strong
Proof of Purchase
Description:
A copper and iron bracelet with several gears and platings adorning the central piece. An emerald is attached to it, but it serves no other purpose than to be a marker for its effect. Aside from that gem and a few gears, everything else about it looked like it was made with pieces of scrap metal. The emerald emits a strange aura that cannot be felt on ordinary and untrained individuals when they wear it. However, those who do would feel a slight and gentle, coolness within them.
Sly has 2 of these.- Image:
Strengths:
- Extendable ring, allowing it to be equipped on almost any finger or narrow appendage. Will not go beyond wrist's length.
- Small and easy to conceal
- Does not hinder movement
Weaknesses:
- Anyone can wear it for its effect
- Requires to be worn to work
- Takes up a post's action to equip or unequip
- Can be silenced
- Looks absolutely ridiculous if the ring had to extend close to its maximum
Ability:
Life Steal: [0MP] Recover health equal to the damage dealt to target's health, up to 5% recovery. This item cannot do damage on its own, and effect cannot stack on the same wielder.
Last edited by Sly on Thu Apr 12, 2018 10:38 pm; edited 26 times in total