- D-->C Elitist, Farris:
Name: Farris
Nickname: The First Elitist: The man of steel, Farris
Gender: Male
Race: Human
Age: 32
Unique Characteristics: He is always wearing his odd, thick gloves, and his glasses. You can't really see through his glasses, and no one really knows what the color of his eyes really are.
Personality: Farris is a doctor that works at one of the hospitals in Kanto. Of course, before he became a doctor, he had a strong love of Metal type pokemon, and he became fairly strong with them as well. He is a very carrying person, and usually likes to make sure that his challenger is up to the task of taking him on. He is very considerate for his summons, and the summons of others, and loves to help them out the best he can.
Eyes: Unknown
Hair: Black with one, thick white stripe.
Height: 6'1"
Weight: 187 pounds
Complexion: Olive
Summons- Registeel:
Summon Name: Registeel
Rank: C
Type: Steel
Gender: Neither
Height: 6'4"
Weight: 350 pounds
Personality: No personality
Strengths:
~ He is extremely strong against ice and rock type attacks
~ he has a defense twice as strong as that of a regular C-rank.
Weaknesses:
~ Extremely weak against electric attacks (twice as much damage)
~ Very slow (relies heavily on long distance attacks because he would not fair well in melee)
Abilities:
~ Malleable Metal: Registeel has the ability to use his iron arms like rubber slings, flinging them forward towards the opponent at incredible speeds, causing D-rank attacks.
Spells:- Spells:
- Name: Magnet Bomb
Rank: C
Description: Registeel throws a magnetic ball towards its target, locking in on the targets electric field and striking. This attack does not miss, however, it can be tricked into missing. (IE dodging at the last minute, or something like that)
Strengths:
~ Does not miss
~ Causes C-rank damage
Weaknesses:
~ Can be demagnetized by electric attacks.
~ can be out ran by fast targets.
~ Can be slowed down.
Duration: 1 post
Cooldown: 3 posts
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Name: Magnet Sound
Rank: D
Description: Registeel emits a high pitched sound by causing his metallic molecules to clash into each other. this distracts his opponents for one post and stops them from attacking.
Strengths:
~ Distracts the opponent
~ Causes D-rank damage to all who hear
Weaknesses:
~ Deaf opponents are immune
~ Leaves Registeel wide open for attacks
~ is really annoying
Duration: 1 post
Cooldown: 4 posts
- C-->B Elitist:
Name: Dorothea
Nickname: Second Elitist: The Abnormal Wonder, Dorothea
Gender: Female
Race: Human
Age: 14
Unique Characteristics: She is always wearing a blue ribbon and Lolita styled blue dress.
Personality: Dorothea is obsessed with fantasy stories, probably why she loves summoning so much. She is very considerate, but don't let that fool you, winning is the main thing she loves, and will try her hardest to make sure that her opponent doesn't win.
Eyes: Orange
Hair: Blonde
Height: 5'3"
Weight: 97 pounds
Complexion: Peach
Summons- Teater:
Summon Name: Teater
Rank: C
Type: Normal
Gender: Neither
Height: 4'3"
Weight: 75 pounds
Personality: No personality to speak of.
Strengths:
~ High intelligence
~ No elemental weakness
Weaknesses:
~ Slow
~ Easy target
~ Low offensive abilities
Abilities:
~ Floating: He can float.
Spells:
Name: Double Team
Rank: C
Description: Teater creates up to 10 copies of himself, and spins around the target in order to confuse them. The real one then uses this opportunity to attack the target directly.
Strengths:
~ Confuses the enemy
Weaknesses:
~ No real offensive properties
~No real defensive properties
Duration: 2 post
Cooldown: 5 posts
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Name: Hidden Power
Rank: B
Description: Teater uses his own magical energy, and causes it to manifest before him. Then, in one AoE attack, he shoots it all out, attacking all targets and delivering B-rank damage.
Strengths:
~ AoE damage
~ B-rank damage to anyone hit.
Weaknesses:
~ Can be blocked by B-rank or higher defenses
~ Takes a lot of focus, leaving teater wide open for attack
~ Is teaters only real means of attacking.
Duration: 1 post
Cooldown: 5 posts
- Chashirage:
Summon Name: Chashirage
Rank: B
Type: Normal/Psychic
Gender: Female
Height: 5'2"
Weight: 107 pounds
Personality: A vary maniacal thing which likes to play pranks on others. Just like Dorothea, this creature will stop at nothing to win.
Strengths:
~ Very fast
~ Very flexable
Weaknesses:
~ Weak against Dark/shadow attacks
~ Doesn't think through when it comes to plans
Abilities:
~ Can read Dorothea's thoughts.
~ Can float.
Spells:
Name: Flash
Rank: C
Description: Chashirage absorbed light around it, and then causes it to shoot out in a brilliant flash, blinding it's target(s)
Strengths:
~ Does not miss
~ blinds target for 1 post
Weaknesses:
~ If the target has their eyes closed... it doesn't work
~ Can be blocked by something as simple as sun glasses
~ if a summon is over C-rank, they will not be effected.
Duration: 1 post
Cooldown: 4 posts
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Name: Copy Cat
Rank: C
Description: Chashirage can copy any move that it has seen in the past 5 posts.
Strengths:
~ Can use the Targets own move against them.
Weaknesses:
~ The target probably has a resistance towards it's own ability
~ The spell copied might not be something useful.
Duration: Depends on what is copied.
Cooldown: 5 posts
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Name: Fake Out
Rank: B
Description: Chashirage vanishes into thin air, manipulating the light around them, and appearing to be invisible. It then sneaks up behind the opponent, and lashes out with a fury of hits, causing a total of B-rank damage to the target.
Strengths:
~ Stealth attack
~ B-rank damage
Weaknesses:
~ Defense spells can prepare the target
~ Chashirage is not safe from attacks, and can still be hit without being seen.
~ AoE attacks can still land a direct hit.
Duration: can stay invisible for up to 2 posts, attack takes 1 post.
Cooldown: 6 posts
- B-->A Elitist, Barrak:
Name: Barrak
Nickname: Third Elitist: The Swift Destroyer, Barrak
Gender: Male
Race: Human
Age: 22
Unique Characteristics: Perfectly toned body.
Personality: Barrak is a bit full of him self, and he isn't affraid to show it. Despite the jealousy he has towards his younger sister, the fourth Elitist, he still tries to show off using his lightning palls in an attempt to make the opponent bow down before him. He will not easily accept defeat, and if you win, he will pass you, but he will bitch about it.
Eyes: Green
Hair: White
Height: 5'11"
Weight: 189 pounds
Complexion: Dark/Tan
Summons- Ampharos:
Summon Name: Ampharos
Rank: B
Type: Electric
Gender: Female
Height: 4'7"
Weight: 135 pounds
Personality: Ampharos is a very fun loving summon who loves to make her summoner happy. She shows sympathy and regret when she attacks an opponent, however, she will try her hardest to win the fight,
Strengths:
~ Strong against Steel attacks and water attacks
~ Good Speed
Weaknesses:
~ Not very agile
~ weak against ground attacks.
~ Too sympathetic.
Abilities:
~ Charger: Ampharos can paralyze the opponent for one post if they are touched by her wool.
Spells:
Name: Zap Cannon
Rank: C
Description: Ampharos creates a powerful, electric charge and shoots it forward towards their target.
Strengths:
~ A powerful ray which can knock back opponents
~ double the damage on water type summons
Weaknesses:
~ it can be dodged, for it only flies straight.
~ It can Miss
~ Only does half damage on ground summons.
Duration: 1 post
Cooldown: 4 posts
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Name: Magnetic Flux
Rank: C
Description: Ampharos charges up their body by sucking in the friction within its wool, then allowing them to move much faster for a short period of time.
Strengths:
~ Allows Ampharos to run up to 30 meters per second.
~ Can catch the opponent off guard
Weaknesses:
~ There is no real telling when it will wear off if the summon looses track of time, so they can just fall on their face.
~ Very unstable (easily tripped)
~ No real offensive purpose.
Duration: 3 posts
Cooldown: 5 posts
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Name: Thunder Punch
Rank: B
Description: Ampharos charges up their fists by sucking in the friction within its wool, then allowing them to use a devastating attack which, if lands, causes B-rank damage.
Strengths:
~ Twice as much damage on water type summons
~ Causes B-rank attack
Weaknesses:
~ Requires Ampharos to get in close for melee damage
~ Can not be used with Magnetic Flux
~ does half damage on ground type summons.
Duration: 1 post
Cooldown: 5 posts
- Electivire:
Summon Name: Electivire
Rank: B
Type: Electric
Gender: Male
Height: 5'11"
Weight: 305 pounds
Personality: Electivire is a very cocky little son of a bitch. He thinks he is the best, and almost nothing will prove him otherwise. He will always be making cocky remarks, even if he is the one in danger. Of course, this cockiness of his can become a downfall when he refuses to except defeat, and stops paying attention to detail.
Strengths:
~ Water Types
~ Good for melee combat and mid ranged combat
Weaknesses:
~ Giant target
~ His body is not that fast
~ Weak against ground types.
Abilities:
~ Electric Whip Like extensions: Electivire can use his whip like extensions to attack targets up to 20 feet away from him. These extensions also cause electrocution to what ever they hit.
Spells:
Name: Giga Impact
Rank: C
Description: Electivir tries to latch his whip like extensions to his target. If they latch on, the target it bashed into Electivir causing B-rank damage!
Strengths:
~ C-rank spell that causes B-rank damage.
~ Paralyzes the target for a few seconds so that they can not try and break free from the grip.
Weaknesses:
~ Causes C-rank damage to Electivir.
~ Doesn't paralyze ground/electric types.
~ Can be dodged/miss.
~ Doesn't work on things that are more then twice the weight of Electivir.
Duration: 1 post
Cooldown: 5 posts
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Name: Thunder Shock
Rank: B
Description: Electivir sends out a blast of B-ranked AoE electrical energy, parlaying anyone who is hit and causing C-rank damage to all opponents.
Strengths:
~ Paralyzes opponent(s)
~ AoE
Weaknesses:
~ Can be blocked with earth type moves.
~ Does not paralyze electric types.
~ Only reaches about a 30 foot radius.
Duration: Paralyzed for 1 post
Cooldown: 7 posts
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Name: Electric Terrain
Rank: B
Description: Electriver sends his whip like extensions into the ground, and causes the entire ground within a 45 foot radius to become electrocuted for 3 posts. When ever a non electric type opponent moves, a shock of C-rank damage will go through their body.
Strengths:
~ Constant C-rank damage.
~ Effects almost anything.
Weaknesses:
~ Doesn't effect things that fly or float
~ Doesn't effect ground types.
~ Doesn't effect electric types.
~ He cannot use his whip like extensions until this spell is over.
Duration: 3 posts
Cooldown: 7 posts
- Thundurus:
Summon Name: Thundurus
Rank: A
Type: Electric/Flying
Gender: Male
Height: 8'5"
Weight: 143 pounds
Personality: Thundurus is powerful, and knows he is powerful. Along with that and his high intellect, he is an expert strategist. He, unlike Electivir, is not cocky, and is constantly keeping an eye out for his opponents weak spots.
Strengths:
~ Very Strong Physically
~ High defense
Weaknesses:
~ Not very fast
~ Large Target
Abilities:
~ Storm Gods Cloud: The black , cloud like tail of his is used as a defense mechanism.
~ Flight
Spells:
Name: Hammer Arm
Rank: C
Description: Thundurus sends his tail forward, slamming into anything in front of him, causing C-rank damage.
Strengths:
~ C-rank Damage
~ Can go attack up to 10 meters out
Weaknesses:
~ It flies like a slash, and can be dodged/jumped over easily.
~ No elemental effects.
~Flying types can easily dodge it.
Duration: 1 post
Cooldown: 3 posts
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Name: Thunder Shock
Rank: B
Description: Thundurus sends out a blast of B-ranked AoE electrical energy, parlaying anyone who is hit and causing C-rank damage to all opponents.
Strengths:
~ Paralyzes opponent(s)
~ AoE
Weaknesses:
~ Can be blocked with earth type moves.
~ Does not paralyze electric types.
~ Only reaches about a 30 foot radius.
Duration: Paralyzed for 1 post
Cooldown: 7 posts
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Name: Recharge
Rank: B
Description: Thundurus absorbs electric particles in the air, and heals his wounds. This heals up to B-rank damage from his body.
Strengths:
~ Heals
Weaknesses:
~ Leaves Thundurus open for attack
~ There has to be electric particals left in the air.
~ Can be used no more then 2 times per match.
Duration: 1 post
Cooldown: 5 posts
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Name: Electric Vengeance
Rank: A
Description: After Thundurus has lost 50% or more of his Exp, he lets out a burst of anger, giving him a 100% attack boost for a shot period of time, along with giving him the ability to fire out electric bursts of energy which cause B-rank damage.
Strengths:
~ 100% Attack increase
~ 100% Speed increase
Weaknesses:
~ 50% defense decrease
~ Weakens Thundurus
~ Decreases his HP by 20% once it is done.
Duration: 6 posts
Cooldown: 12 posts
- A-->S Elitist, Adrenilda:
Name: Adrenilda
Nickname: Fourth Elitist: The Rakshasa Demon, Adrenilda
Gender: Female
Race: Human
Age: 19
Unique Characteristics: Perfectly toned body.
Personality: Adrenilda is a very calm women. She thinks her actions through, and often gives encouragement to both her summons, and her opponent. Unlike her brother, Barrak, she is not an Elitist in order to come out on top, she is an Elitist in order to help the development of other Monster Trainers. Of course, that doesn't mean she will go easy on you. Thanks to her friendship with her summons, they have evolved to a level almost unheard of! Not only are they all fighting types, they are also X-summons.
Eyes: Green
Hair: White
Height: 5'8"
Weight: 145 pounds
Complexion: Dark/Tan
Summons- Gallade X:
Summon Name: Gallade X
Rank: B
Type: Fighting/Psychic
Gender: Male
Height: 5'3"
Weight: 124 Pounds
Personality: Gallade is a very loyal summon. He never questions what he is asked to do, and just does it. He doesn't tend to take things too far though, for he has great self restraint due to all of the training he has gone through with Adrenilda
Strengths:
~ He is very fast (running up to 35 mps)
~ He is very strong physically
Weaknesses:
~ Flying type attacks
~ Wind attacks
~ He can get tripped up easily by rock type attacks if he isn't paying attention.
Abilities:
~ Inner Focus: Gallade is immune to all debuffs of B-rank or lower.
Spells:
Name: Confusion
Rank: C
Description: Galade sends out an orb of psychic energy. If it hits the target, the target will become confused for 3 posts, making it harder for the target to land a hit or dodge.
Strengths:
~ Confuses the target
~ Lasts 3 posts
Weaknesses:
~ Flies in a straight line, so it can miss.
~ Can be dodged
~ Doesn't effect Psychic and ghost types.
Duration: 3 posts
Cooldown: 6 posts
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Name: Teleport
Rank: C
Description: By sacrificing 5% hp, Gallade can teleport at a moments notice.
Strengths:
~ Can dodge attacks
~ Can get closer to the opponent in an instant
Weaknesses:
~ Can only teleport up to 5 meters from his current position
~ costs 5% hp
~ It can raise suspicion.
Duration: 1 post
Cooldown: 5 posts
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Name: Close Combat
Rank: B
Description: Gallade sends psychic energy to his muscles and charges forward, delivering a bombardment of hits and kicks in order to cause B-rank damage.
Strengths:
~ Causes B-rank damage
~ double power if it is against a rock/ground type.
Weaknesses:
~ Must be able to reach the target
~ Only hits one Target
~ Can't reach psychic and flying types very well.
Duration: 1 post
Cooldown: 5 posts
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Name: Protect
Rank: B
Description: Gallade produces a psychic barrier which can block attack equal to 1 B-rank.
Strengths:
~ Blocks against B-rank attacks
~ Can block allies as well
Weaknesses:
~ Gallade can not attack while this is up
~ Only protects his front.
Duration: 2 posts
Cooldown: 7 posts
- Blazekin X:
Summon Name: Blazekin X
Rank: A
Type: Fighting/Fire
Gender: Male
Height: 6'3"
Weight: 118 pounds
Personality: Blazekin is a very active summon. He rarely ever stays still, and prefers to just bombard his opponent with attacks whether then wait and try to plan out a strategy.
Strengths:
~ Fast
~ Physically powerful
Weaknesses:
~ Psychic types
~ Water Types
~ Very Reckless
Abilities:
~ Fire Fur: Any physical contact with Blazekin leaves in a burning effect which gets rid of 2% hp per post for 3 posts. Of course, this is renewed if he directly touches you again.
Spells:
Name: Flare Kick
Rank: B
Description: Blazekin sets his leg on fire, and then attempts to slam it into the target, causing B-rank damage.
Strengths:
~ Double the damage on grass and bug type summons
~ B-rank damage
Weaknesses:
~ Requires melee combat.
~ Weak against Water type
~ Weak against psychic types.
Duration: 1 post
Cooldown: 3 posts
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Name: High Jump Kick
Rank: B
Description: Blazekin leaps forward, causing a devastating kick to vital areas of the body.
Strengths:
~ B-rank Damage
~ Can be used for ranged or close combat fighting.
Weaknesses:
~ No elemental strengths.
~ Weak against flying types sense they can get far away.
~ Weak against Psychic types.
Duration: 1 post
Cooldown: 5 posts
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Name: Flare Blitz
Rank: A
Description: The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.
Strengths:
~ A-rank damage
~ It is only used in Melee combat, so it can not be easily dodged.
Weaknesses:
~ Water types
~ Long ranged combat
~ Rock types
Duration: 1 posts
Cooldown: 7 posts
- Medicham X:
Summon Name: Medicham X
Rank: A
Type: Fighting/Psychic
Gender: Female
Height: 4'8"
Weight: 85 pounds
Personality: Medicham is a very calm spirit. She typically doesn't react first, and always waits for the opponent to make their first move. She tries to spend most of the time dodging attacks, waiting for the opponent to lost most of their MP and stamina before she goes in and fights back.
Strengths:
~ Patient
~ Fast
Weaknesses:
~ Average speed and strength (compared to the other Spirits, this is a weakness)
~ Having a tactic of her own, it sometimes means that she can easily fall in other peoples traps.
~ She can tier herself out from dodging.
Abilities:
Spells:
Name: Detect
Rank: B
Description: Medicham uses the psychic energy in the air in order to detect even the slightest muscle movement, she can then use this to guess the opponents attack, and dodge it.
Strengths:
~ Good for protection
~ Can help against devastating attacks.
Weaknesses:
~ Is it not a shield
~ AoE attacks can't really be dodged.
~ Only works on one target at a time.
Duration: 2 posts
Cooldown: 6 posts
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Name: Zen Headbutt
Rank: B
Description: The user focuses its willpower to its head and attacks the target, causing some damage,
Strengths:
~ Causes B-rank damage
~ Super effective against Ice types and Fighting types.
Weaknesses:
~ Weak against flying types
~ Can miss (is it a straight line)
~ Weak against psychic types.
Duration: 1 post
Cooldown: 4 posts
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Name: Meditation
Rank: A
Description: Medicham clears her mind, and heals all wounds of up to A-rank.
Strengths:
~ Heals A-rank Damage
Weaknesses:
~ Can only be used once per thread
~ Does not heal debuffs.
Duration: 1 post
Cooldown: once per thread.
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Name: Force Palm
Rank: A
Description: Slamming her fist into the ground or target, Medicham causes all of her spirit energy to fly from her body, causing the ground beneath her to shake and break. If she hits a target, A-rank damage is given.
Strengths:
~ A-rank damage
Weaknesses:
~ Flying types
~ Long ranged combat
~ 20% recoil.
Duration: 1 post
Cooldown: 8 posts
- Lucario X:
Summon Name: Lucario X
Rank: S
Type: Fighting
Gender: Male
Height: 5'5"
Weight: 155 pounds
Personality: Lucario is a very relaxed fighter. He goes in for the hits he knows he can land, and he leaves nothing up to chance. His goal is to win, and that is all.
Strengths:
~ Physcially Strong
~ High intellect of almost all summons bodies, meaning he knows their week points.
Weaknesses:
~ Psychic types
~ Flying types
~ Steel types (NOT GROUND TYPES)
Abilities:
~ Avenger: Lucario gainst 15% in strength each time an attack lands on him.
Spells:
Name: Close Combat
Rank: B
Description: Lucario sends all of his physical energy to his muscles and charges forward, delivering a bombardment of hits and kicks in order to cause B-rank damage.
Strengths:
~ Causes B-rank damage
~ double power if it is against a rock/ground type.
Weaknesses:
~ Must be able to reach the target
~ Only hits one Target
~ Can't reach psychic and flying types very well.
Duration: 1 post
Cooldown: 7 posts
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Name: Metal Claw
Rank: A
Description: Lucario condenses his muscles in order to make them as hard as Iron, and then strikes the target with his hand in palm formation, causing A-rank bladed damage.
Strengths:
~ A-ranks Slicing damage
~ Great in Melee combat
Weaknesses:
~ Requires a melee fight
~ Is an in the moment thing, so Lucario must be close enough to hit the target.
Duration: 1 post
Cooldown: 5 posts
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Name: Extreme Speed
Rank: A
Description: Lucario surfaces all of his magical energy into his feet, and charges forward at blinding speed, bashing into the opponent causing A-rank blunt damage.
Strengths:
~ almost as efficient as Teleporting
~ A-rank damage
Weaknesses:
~ Fairly Reckless
~ He can miss
~ Can crash into walls and what not.
Duration: 1 post
Cooldown: 7 posts
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Name: Aura Sphere
Rank: S
Description: The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Strengths:
~ S-rank damage
~ Unmissable
Weaknesses:
~ Can be blocked
~ Can be last minute dodged
~ Only hits one target
Duration: 1 post
Cooldown: 8 posts