Name: Fairy's Soul
Type: Weapon
Rank: Sacred
Description:
Length: 1 meter
Weight: 2 lbs.
Strengths:
- Unbreakable
- Deals user class damage (up to S class)
- The blade is sharp when wielded by a magic user it's attuned to.
- Can only be properly wielded by those the sword has chosen to attune itself with.
Weaknesses:
- Must be in contact with user in order for them to benefit
- Fairy's Soul requires the user to be fully convicted in what they are doing. If the sword senses any doubts in it's wielder in what they are about to do, it'll cut off it's connection with it's wielder. This will cause the blade's edges to lose their glow, making the blade become dull and deal only a maximum of D rank damage (or 20% Damage if the wielder is currently D or F class.) The sword also loses all of it's abilities (reverting back into a sword if shield mode is in use at the time.) These debuffs last for 3 posts when the sword will reestablishes it's connection with it's wielder. The wielder may however spend 10% of their HP and MP in order to forcibly reestablish the connection themselves.
- The sword can be dropped and/or stolen.
- The sword cannot be handed to someone that it has not attuned to without them suffering damage.
- The edges of the blade glow when it's being wielded, making it ineffective for sneak attacks.
- It's wielder must be able to use magic in order to properly use this weapon. If they do not, then they will find the sword's blade is dull (doing only D damage) and has no abilities. On the plus side though, the sword also doesn't deal them any damage.
- The sword can only attune itself to one person at a time, and will never do so to a wielder who it doesn't see as worthy to wield it's power.
Abilities:
- Guiding Spirit: An ancient soul of a hero was forged within the sword that lies dorment. While it's being wielded or held by a magic user, this soul awakens, becoming aware of it's surrounding and it's wielder. However, once it is no longer in the possession of a magic user, the soul within the sword lies dormant once again.
- Purify Magic: This weapon has the unique ability to purify any magic within 1 foot of the wielder (including the wielder) of any elemental properties it possesses if the wielder wills the blade to do so. This causes the spell to lose any elemental affiliation it once had, but otherwise will maintain all effects intact. For example, a fireball spell will do just magic damage instead of fire damage, and can still cause any effects it would otherwise, which will also only do magic damage instead. This also means the magic is no longer effected by elemental resistances, weaknesses, and immunities and is also unable to be swallow by slayers of any kind.
Note: This skill does not effect non-magical elemental attacks like Jutsu.
- Vision: By reading the magical energies around it, Fairy's Soul is able to give it's user small glimpses of the possible future. In battle, these glimpses are able to warn the user of incoming attacks, giving the user a better chance to react to said attacks. This by no means mean the user is automatically able to avoid the attack. It just gives them a better chance then they normally would have to react. This visions may also not pertain anything to the future, but instead the past as the blade tries to communicate with it's wielder.
- God Slayer: All attacks that use this weapon deal double the amount damage against the Gods of Fiore. Any of the existing gods of any of the other worlds are not effected by this bonus.
- Shield Mode: Using the connection between them and the sword, the wielder may have Fairy's Soul transforms into a shield. While in shield form, the user is unable to attack effectively with it, doing 80% less damage when he attempted. However the shield is able to effectively block 3 attacks equal to the users rank before transforming back into a sword. Otherwise the shield lasts for 4 posts or until the wielder wills it to turn back. Fairy's Soul will also return back to it's sword form if it's wielder loses their connection with it. 5 Post Cooldown.
- Fairy Armor:
- Fairy Buster: This skill requires the user to be A rank in order to be properly used. Fairy Souls ultimate attack. The sword in engulfed in bright light as it attracts all magical energies from around it, causing the blade to triple in size. The user then swings this weapon straight down, dealing damage equivalent to 3 times the user current class. Must be in sword form to be used. Costs the user 60% MP. 7 Posts Cooldown.
- Feedback: When the sword is wielded by someone who is not it's chosen wielder, it will cause damage to it's new wielded equal to their Class each post.
Type: Weapon
Rank: Sacred
Description:
- Picture:
Length: 1 meter
Weight: 2 lbs.
Strengths:
- Unbreakable
- Deals user class damage (up to S class)
- The blade is sharp when wielded by a magic user it's attuned to.
- Can only be properly wielded by those the sword has chosen to attune itself with.
Weaknesses:
- Must be in contact with user in order for them to benefit
- Fairy's Soul requires the user to be fully convicted in what they are doing. If the sword senses any doubts in it's wielder in what they are about to do, it'll cut off it's connection with it's wielder. This will cause the blade's edges to lose their glow, making the blade become dull and deal only a maximum of D rank damage (or 20% Damage if the wielder is currently D or F class.) The sword also loses all of it's abilities (reverting back into a sword if shield mode is in use at the time.) These debuffs last for 3 posts when the sword will reestablishes it's connection with it's wielder. The wielder may however spend 10% of their HP and MP in order to forcibly reestablish the connection themselves.
- The sword can be dropped and/or stolen.
- The sword cannot be handed to someone that it has not attuned to without them suffering damage.
- The edges of the blade glow when it's being wielded, making it ineffective for sneak attacks.
- It's wielder must be able to use magic in order to properly use this weapon. If they do not, then they will find the sword's blade is dull (doing only D damage) and has no abilities. On the plus side though, the sword also doesn't deal them any damage.
- The sword can only attune itself to one person at a time, and will never do so to a wielder who it doesn't see as worthy to wield it's power.
Abilities:
- Guiding Spirit: An ancient soul of a hero was forged within the sword that lies dorment. While it's being wielded or held by a magic user, this soul awakens, becoming aware of it's surrounding and it's wielder. However, once it is no longer in the possession of a magic user, the soul within the sword lies dormant once again.
- Purify Magic: This weapon has the unique ability to purify any magic within 1 foot of the wielder (including the wielder) of any elemental properties it possesses if the wielder wills the blade to do so. This causes the spell to lose any elemental affiliation it once had, but otherwise will maintain all effects intact. For example, a fireball spell will do just magic damage instead of fire damage, and can still cause any effects it would otherwise, which will also only do magic damage instead. This also means the magic is no longer effected by elemental resistances, weaknesses, and immunities and is also unable to be swallow by slayers of any kind.
Note: This skill does not effect non-magical elemental attacks like Jutsu.
- Vision: By reading the magical energies around it, Fairy's Soul is able to give it's user small glimpses of the possible future. In battle, these glimpses are able to warn the user of incoming attacks, giving the user a better chance to react to said attacks. This by no means mean the user is automatically able to avoid the attack. It just gives them a better chance then they normally would have to react. This visions may also not pertain anything to the future, but instead the past as the blade tries to communicate with it's wielder.
- God Slayer: All attacks that use this weapon deal double the amount damage against the Gods of Fiore. Any of the existing gods of any of the other worlds are not effected by this bonus.
- Shield Mode: Using the connection between them and the sword, the wielder may have Fairy's Soul transforms into a shield. While in shield form, the user is unable to attack effectively with it, doing 80% less damage when he attempted. However the shield is able to effectively block 3 attacks equal to the users rank before transforming back into a sword. Otherwise the shield lasts for 4 posts or until the wielder wills it to turn back. Fairy's Soul will also return back to it's sword form if it's wielder loses their connection with it. 5 Post Cooldown.
- Fairy Armor:
- Fairy Buster: This skill requires the user to be A rank in order to be properly used. Fairy Souls ultimate attack. The sword in engulfed in bright light as it attracts all magical energies from around it, causing the blade to triple in size. The user then swings this weapon straight down, dealing damage equivalent to 3 times the user current class. Must be in sword form to be used. Costs the user 60% MP. 7 Posts Cooldown.
- Feedback: When the sword is wielded by someone who is not it's chosen wielder, it will cause damage to it's new wielded equal to their Class each post.