Name: Hell Demon Slayer
Type: Darkness / Chaos
Usage: Conjuration
Description:Hell Demon Slayer Magic is a strange one. It is the "darkness" variant of Demon Slayer Magic, however, this form of slayer magic, designed to slay demons, has a light tint, thus creating white darkness. Hell Demon Slayer's naturally are enemies to light slayers, most notably the light god slayer. They have opposing abilities and are perfectly suited to combat each other. Like many demons, Hell Demons are beings of chaos who destroy their enemies with no remorse. They represent chaos, darkness, and destruction.
Abilities:
Being of Darkness: Gains MP when facing off against light element opponents. (This only happens once in a thread.)
F=5%
D=10%
C=15%
B=20%
A=25%
S=30%
H=40%
X=50%
?=65%
Dim the Lights: The user is able to send a pulse out of white darkness that eliminates all light in the area.
F Class: 1 Foot
D Class: 5 Feet
C Class: 10 Feet
B Class: 5 Meters
A Class: 10 Meters
S Class: 15 Meters
H Class: 20 Meters
X Class: 25 Meters
? Class: 30 Meters
Creature of the Night: Based on class, the user gains MP while in shadows. (He cannot eat darkness while this is active.)
F Class: 3 MP
D Class: 5 MP
C Class: 7 MP
B Class: 10 MP
A Class: 15 MP
S Class: 20 MP
H Class: 25 MP
X Class: 30 MP
? Class: 50 MP
Your Shadow is Mine: Can eat other's shadows as well as any "Darkness" element attack. The attack must be equal to lower rank compared to the user's class, and only restores MP to half of the original cost to cause the elemental attack. The attack however, still deals damage.
Peekaboo: Can see and sense in the dark without any external assistance. (This is only clarity and sensing. The user is able to see past darkness, but this does not grant some "zoom-in" function. As for sensing, it is for the generalization of a living creature. This does not reveal power levels, or the type of "aura" a person has.)
F Class: 5 Feet
D Class: 10 Feet
C Class: 5 meters
B Class: 10 Meters
A Class: 15 Meters
S Class: 20 Meters
H Class: 25 Meters
X Class: 30 Meters
? Class: unlimited vision and sensing in darkness
Light And Dark: The user's spells deal x2 damage to Light users. The user also receives x2 damage from Light users.
Spells:
Name: Shadowball
Rank: D
Description: The use casts three balls of concentrated darkness. Two from both palms, and one from the user's mouth.
Strengths:
- Each ball of darkness deals half a D-rank's worth of damage.
- The balls travel at 10m/s
- They deal D-rank damage to any Light defense magic.
Weaknesses:
- They can only travel up to 7m max
- This is the only D-rank spell the user can have
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a light attack
Duration: Instant
Cooldown: Can only be used once per post
Name: Shadow Slash
Rank: C
Description: The user engulfs their hand into shadows and darkness. The aura around their hand becomes dangerous and harmful to everything it touches
Strengths:
- Each hand is engulfed in this powerful shadow
- Able to continuously damage a target (once per post)
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Close range
- Harms allies if it touches them
- Cannot be canceled
- Cannot use other spells that involve the user's hands while this is in effect.
Duration: 3 Posts
Cooldown: 5 Posts
Name:Shadowstep
Rank: C
Description: The user produces darkness from every area on their body effectively becoming the darkness. They then are able to seemingly teleport to wherever they please, creating a dazzling sight as the mass shifts around and flies to a more strategic location.
Strengths:
- Range of 20m
- Can be utilized for a dash attack, as he is only moving swiftly, not teleporting
- Transforms both the user, his clothes, and any items they're holding into darkness.
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- Can be blocked which would do massive damage to the user because of the speed their moving
- Can't attack if he's carrying an object.
- No spell can be used while this one is in use as well
- He can't transport other people, Users or NPCS.
Duration: Instant
Cooldown: 3 Posts
Name: Bullroar
Rank: C
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
- Range of 20m
- The balls travel at 20m/s
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a D-Rank or higher light spell
Duration: Instant
Cooldown: 5 Posts
Name: Shadowpit
Rank: B
Description: The user casts a large shadow over an area. They are able to pull themselves, allies, and even enemies into the pool. They are able to relocate all subjects up to 50m away.
Strengths:
- Radius of 25m from user
- Able to stop all B-Rank an below targets
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Deals no damage
- Even though it may stop targets from moving away, it takes a whole post to engulf completely. (Users can all still attack during the following post.)
Duration: 2 Posts
Cooldown: 7 Posts
Name: Bullroar II
Rank: B
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
- Range of 50m
- Projectile travels at 20m/s
- Deals A-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a C-Rank or higher light spell
Duration: Instant
Cooldown: 6 Posts
Name: Shadow Shuriken
Rank: A
Description: The user raises their arm up to conjure shadows into a star and throws it at their targer
Strengths:
- Range of 80m
- Shuriken travels at 50m/s
- Deals S-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Will harm anyone within a 10m radius of the user
- They can be destroyed of canceled with any form of a B-Rank or higher light spell
Duration: Instant
Cooldown: 7 Posts
Name: Bullroar III
Rank: A
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
- Range of 100m
- The balls travel at 30m/s
- Deals S-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a B-Rank or higher light spell
Duration: Instant
Cooldown: 7 Posts
Type: Darkness / Chaos
Usage: Conjuration
Description:Hell Demon Slayer Magic is a strange one. It is the "darkness" variant of Demon Slayer Magic, however, this form of slayer magic, designed to slay demons, has a light tint, thus creating white darkness. Hell Demon Slayer's naturally are enemies to light slayers, most notably the light god slayer. They have opposing abilities and are perfectly suited to combat each other. Like many demons, Hell Demons are beings of chaos who destroy their enemies with no remorse. They represent chaos, darkness, and destruction.
Abilities:
Being of Darkness: Gains MP when facing off against light element opponents. (This only happens once in a thread.)
F=5%
D=10%
C=15%
B=20%
A=25%
S=30%
H=40%
X=50%
?=65%
Dim the Lights: The user is able to send a pulse out of white darkness that eliminates all light in the area.
F Class: 1 Foot
D Class: 5 Feet
C Class: 10 Feet
B Class: 5 Meters
A Class: 10 Meters
S Class: 15 Meters
H Class: 20 Meters
X Class: 25 Meters
? Class: 30 Meters
Creature of the Night: Based on class, the user gains MP while in shadows. (He cannot eat darkness while this is active.)
F Class: 3 MP
D Class: 5 MP
C Class: 7 MP
B Class: 10 MP
A Class: 15 MP
S Class: 20 MP
H Class: 25 MP
X Class: 30 MP
? Class: 50 MP
Your Shadow is Mine: Can eat other's shadows as well as any "Darkness" element attack. The attack must be equal to lower rank compared to the user's class, and only restores MP to half of the original cost to cause the elemental attack. The attack however, still deals damage.
Peekaboo: Can see and sense in the dark without any external assistance. (This is only clarity and sensing. The user is able to see past darkness, but this does not grant some "zoom-in" function. As for sensing, it is for the generalization of a living creature. This does not reveal power levels, or the type of "aura" a person has.)
F Class: 5 Feet
D Class: 10 Feet
C Class: 5 meters
B Class: 10 Meters
A Class: 15 Meters
S Class: 20 Meters
H Class: 25 Meters
X Class: 30 Meters
? Class: unlimited vision and sensing in darkness
Light And Dark: The user's spells deal x2 damage to Light users. The user also receives x2 damage from Light users.
Spells:
Name: Shadowball
Rank: D
Description: The use casts three balls of concentrated darkness. Two from both palms, and one from the user's mouth.
Strengths:
- Each ball of darkness deals half a D-rank's worth of damage.
- The balls travel at 10m/s
- They deal D-rank damage to any Light defense magic.
Weaknesses:
- They can only travel up to 7m max
- This is the only D-rank spell the user can have
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a light attack
Duration: Instant
Cooldown: Can only be used once per post
Rank: C
Description: The user engulfs their hand into shadows and darkness. The aura around their hand becomes dangerous and harmful to everything it touches
Strengths:
- Each hand is engulfed in this powerful shadow
- Able to continuously damage a target (once per post)
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Close range
- Harms allies if it touches them
- Cannot be canceled
- Cannot use other spells that involve the user's hands while this is in effect.
Duration: 3 Posts
Cooldown: 5 Posts
Rank: C
Description: The user produces darkness from every area on their body effectively becoming the darkness. They then are able to seemingly teleport to wherever they please, creating a dazzling sight as the mass shifts around and flies to a more strategic location.
Strengths:
- Range of 20m
- Can be utilized for a dash attack, as he is only moving swiftly, not teleporting
- Transforms both the user, his clothes, and any items they're holding into darkness.
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- Can be blocked which would do massive damage to the user because of the speed their moving
- Can't attack if he's carrying an object.
- No spell can be used while this one is in use as well
- He can't transport other people, Users or NPCS.
Duration: Instant
Cooldown: 3 Posts
Name: Bullroar
Rank: C
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
- Range of 20m
- The balls travel at 20m/s
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a D-Rank or higher light spell
Duration: Instant
Cooldown: 5 Posts
Name: Shadowpit
Rank: B
Description: The user casts a large shadow over an area. They are able to pull themselves, allies, and even enemies into the pool. They are able to relocate all subjects up to 50m away.
Strengths:
- Radius of 25m from user
- Able to stop all B-Rank an below targets
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Deals no damage
- Even though it may stop targets from moving away, it takes a whole post to engulf completely. (Users can all still attack during the following post.)
Duration: 2 Posts
Cooldown: 7 Posts
Name: Bullroar II
Rank: B
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
- Range of 50m
- Projectile travels at 20m/s
- Deals A-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a C-Rank or higher light spell
Duration: Instant
Cooldown: 6 Posts
Name: Shadow Shuriken
Rank: A
Description: The user raises their arm up to conjure shadows into a star and throws it at their targer
Strengths:
- Range of 80m
- Shuriken travels at 50m/s
- Deals S-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Will harm anyone within a 10m radius of the user
- They can be destroyed of canceled with any form of a B-Rank or higher light spell
Duration: Instant
Cooldown: 7 Posts
Name: Bullroar III
Rank: A
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
- Range of 100m
- The balls travel at 30m/s
- Deals S-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a B-Rank or higher light spell
Duration: Instant
Cooldown: 7 Posts