Name: Take-Over Magic
Region: N/A
Primary Element: Life
Sub Elements: N/A
Usage: Manipulation, Caster, Buff
Description: This form of magic is simple in theory but dangerous in application. This magic involves the "taking over" of a specific type of being (beasts, demons, animals, machines, etc.) and using it to enhance themselves. It has the potential to increase their strength, speed, durability, or sometimes adding a new skill such as flying or breathing underwater. At first the mage can only accomplish Partial Takeovers, taking on a limb or a portion of a creature to gain some kind of advantage in that area of their body. But with time they are capable of fully transforming into their chosen beasts (B rank).
Common Abilities:
-
Name: Summoning Magic
Region: N/A
Primary Element: N/A
Sub Elements: N/A
Usage: Caster, Conjuration
Description: This form of magic is the transport or creation of other beings to fight on the mage's behalf. Summoning Magic usually is encompassed with a theme of some kind, making every user their own unique magic from this simple one. Unfortunately this skill is inferior to those of the Kanto Region, as their summons run on their own power while with this magic the summons are less durable and run on the mage's power. Summons of this magic traditionally can survive 2 hits of their rank before being defeated.
Common Abilities:
-
Region: N/A
Primary Element: Life
Sub Elements: N/A
Usage: Manipulation, Caster, Buff
Description: This form of magic is simple in theory but dangerous in application. This magic involves the "taking over" of a specific type of being (beasts, demons, animals, machines, etc.) and using it to enhance themselves. It has the potential to increase their strength, speed, durability, or sometimes adding a new skill such as flying or breathing underwater. At first the mage can only accomplish Partial Takeovers, taking on a limb or a portion of a creature to gain some kind of advantage in that area of their body. But with time they are capable of fully transforming into their chosen beasts (B rank).
Common Abilities:
-
Name: Summoning Magic
Region: N/A
Primary Element: N/A
Sub Elements: N/A
Usage: Caster, Conjuration
Description: This form of magic is the transport or creation of other beings to fight on the mage's behalf. Summoning Magic usually is encompassed with a theme of some kind, making every user their own unique magic from this simple one. Unfortunately this skill is inferior to those of the Kanto Region, as their summons run on their own power while with this magic the summons are less durable and run on the mage's power. Summons of this magic traditionally can survive 2 hits of their rank before being defeated.
Common Abilities:
-
Last edited by NotsoNaisu on Sun Oct 11, 2015 1:40 pm; edited 1 time in total