Name: Speed Force
Type: Life (Primary), Lightning, Wind
Usage: Manipulation
Description: This source of energy has existed since the beginning of time, acting as a 3-D projection detailing past, present and future events of both reality and all those touched by the Speed Force. Throughout history the force has sought to reach out and alter those with its wondrous gifts, usually in the form of trans-dimensional plasma storms. It does this as a means to finding the one worthy to expend the built up energy it creates as it pushes time forward, acting as its runner to maintain the delicate fabric of existence.
The Speed Force can become incredibly volatile without an outlet to help expend it's excess energy, often snatching people, places and things from across the eras into the Speed Force dimension, as well as depositing some of it or affecting anything and everything within it's immediate vicinity in odd ways whenever it built up to critical mass.[8] The powers bestowed upon those touched by the force revolve around motion and progression. It allows its users to accelerate their bodies allowing them to reach super human speeds, accelerated healing due to their body's metabolism being increased, aerokinesis, electrokinesis, phasing, etc.
It is a difficult power. And now that Inertia has entered into Pandora he has to start over in learning how to control it...
Abilities: Super Speed - Inertia can passively run fast at all times as a result of his connection to the speed force. His level is considered +3 always in the art of speed.
[Advanced Metabolism: Inertia's metabolism means his body can repair itself over time, much faster than the usual person.]
- F-Class : 3% HP
- D-Class : 5% HP
- C-Class : 7% HP
- B-Class : 10% HP
- A-Class : 15% HP
- S-Class : 17% HP
- H-Class : 20% HP
- X-Class : 25% HP
- ?-Class : 35% HP
Spells:
Name: Lightning Dash (Lvl 1)
Rank: D
Description:
Strengths:
- Increases the user's speed by 2 levels
- Instant Cast Time
Weaknesses:
- Can only be used on himself, can't buff others
- Can't activate another spell while this one is active
- If hit by an opponent then the spell is canceled
Duration: 3 posts
Cooldown: 4 posts
Type: Life (Primary), Lightning, Wind
Usage: Manipulation
Description: This source of energy has existed since the beginning of time, acting as a 3-D projection detailing past, present and future events of both reality and all those touched by the Speed Force. Throughout history the force has sought to reach out and alter those with its wondrous gifts, usually in the form of trans-dimensional plasma storms. It does this as a means to finding the one worthy to expend the built up energy it creates as it pushes time forward, acting as its runner to maintain the delicate fabric of existence.
The Speed Force can become incredibly volatile without an outlet to help expend it's excess energy, often snatching people, places and things from across the eras into the Speed Force dimension, as well as depositing some of it or affecting anything and everything within it's immediate vicinity in odd ways whenever it built up to critical mass.[8] The powers bestowed upon those touched by the force revolve around motion and progression. It allows its users to accelerate their bodies allowing them to reach super human speeds, accelerated healing due to their body's metabolism being increased, aerokinesis, electrokinesis, phasing, etc.
It is a difficult power. And now that Inertia has entered into Pandora he has to start over in learning how to control it...
Abilities: Super Speed - Inertia can passively run fast at all times as a result of his connection to the speed force. His level is considered +3 always in the art of speed.
[Advanced Metabolism: Inertia's metabolism means his body can repair itself over time, much faster than the usual person.]
- F-Class : 3% HP
- D-Class : 5% HP
- C-Class : 7% HP
- B-Class : 10% HP
- A-Class : 15% HP
- S-Class : 17% HP
- H-Class : 20% HP
- X-Class : 25% HP
- ?-Class : 35% HP
Spells:
Name: Lightning Dash (Lvl 1)
Rank: D
Description:
Strengths:
- Increases the user's speed by 2 levels
- Instant Cast Time
Weaknesses:
- Can only be used on himself, can't buff others
- Can't activate another spell while this one is active
- If hit by an opponent then the spell is canceled
Duration: 3 posts
Cooldown: 4 posts
Last edited by Inertia on Mon Jun 05, 2017 7:17 pm; edited 1 time in total