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Welcome to the world of Unknown Lands Roleplay Forum!

If you have questions you can create an account and post on our questions section or join our Discord! (https://discord.gg/jupj2Zh) If you have any questions on lore and our systems, please don't hesitate to ask us.

The Unknown Lands of Pandora is regarded as a "Multiverse" forum or a "Free Forum" meaning that we are not based on a single series, but rather multiple with our own custom systems. Each "Kingdom" of Pandora is another anime/cartoon series with other various sub series that make up the entire land.

We can't wait to meet you!

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    Dray's magic

    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

    Dray's magic Empty Dray's magic

    Post by Dray Sat Dec 20, 2014 6:39 am

    Name: Ice Vessel
    Type: Ice
    Usage: Creation and manipulation
    Description: What more could make one feel lonely other than being encased in frigid ice. This magic was developed by dray as a result of his cold nights. He was aware of his ability to use magic since his parents could but not so at an early age.
    This magic was born on one cold night of many. The winds were blowing hardly and the rain poring heavily.
    Feeling all the cold he could feel, he felt like he had something living inside of him so, dray channeled this cold from his feets upwards and out through his palms only to encase his own palms in solid ice, thus began the creation of his ice and due to the fact that he had always felt like something extraordinary was living inside of him, he felt like he was a vessel. A vessel that had been habouring ice so he named the magic "ice vessel"..sort of a base or start for his ice magic..
    Abilities:
    *Immunity(resistance): After embracing all the cold in himself, this helped him become immune to extremely cold situations though it would have it's disadvantages like he not lasting long in hot environments except using something else to balance this..The immunity varies based on his class and when using this magic, he gains no resistance against hot attacks.
    Immunity Table:

    *Fun time: This magic allows dray to emit cold from his body which in turn react with the water precipitated from the surrounding causing snow flakes to fall. These cold atmospher in turn regenerates dray's mp at an interval of three posts based on his class.
    Regeneration Table:

    *Snow man: If dray uses the fun time ability of the ice vessel magic, after creating snow, the snow flakes that fall on dray reacts with his body system and this causes a thin invisible layer of ice to encase dray as an armour. The armour reduces the effects of attacks used against him based on his class.
    Defence Table:

    Spells:
    D rank:


    Last edited by Dray on Mon Dec 22, 2014 12:56 pm; edited 7 times in total
    Kaseki
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    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

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    Post by Kaseki Sat Dec 20, 2014 7:33 am

    You get one element to start off with.

    Ice is a,standalone element for mages
    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

    Dray's magic Empty Re: Dray's magic

    Post by Dray Sun Dec 21, 2014 12:31 am

    Bump
    I edited the ice. So its just an element not a combination of two elements.
    I made the ressistance table and gain table for more undestanding and for the magic to pass, I gave it just two abilities instead of three for my current class.
    Please consider.
    Kaseki
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    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

    Dray's magic Empty Re: Dray's magic

    Post by Kaseki Sun Dec 21, 2014 4:46 am

    Immunity Table:
    You stated the ice resistance, I get that. but the "All count as S" this makes no sense, I need you to explain it.

    Don't Feel Lonely:
    No. There is no like auto-weather if it's not stated. If you don't say it, it didn't happen. In addition to that, you need to explain what these two numbers are. IN ADDITION... When sun isn't out means darkness, and when it's raining is water. Both make no sense for an ice user to gain MP. However if it was snowing... I could see otherwise.
    F class- 4mp, 2mp
    D class-6mp, 3mp
    C class-8mp, 4mp
    B class-10mp,5mp
    A class-12mp,6mp
    H,X,? All count as S class

    Suggestion:
    If you really want to stack up some good things for an ice-user at F-Class, make some abilities that focus on snow. Get your passive regeneration, as well as a stat boost. Both would be separate abilities. Then I would suggest making a spell that creates snow, so you can use it virtually anywhere... (Because a snowstorm in anywhere besides Frostbite Falls is impossible...) and you can get a lot of perks.

    Downside.... is you have no offensive spells.

    BUt that's just me... you need to change these abilities before I move onto the spell.
    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

    Dray's magic Empty Re: Dray's magic

    Post by Dray Sun Dec 21, 2014 12:14 pm

    Bump!
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    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

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    Post by Kaseki Sun Dec 21, 2014 12:38 pm

    Alright... Going to propsoe two passive buffs

    Snowblind: User's speed is increased by X levels in the snow. The amount changes based on his Class.
    Snowflake: While in snow, as the snow lands on the user the ice turns into an armor overtime. Based on his class, he can create thicker armor over time.

    Get it?
    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

    Dray's magic Empty Re: Dray's magic

    Post by Dray Mon Dec 22, 2014 2:18 am

    Edited
    Kaseki
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    Alignment: Lawful Neutral
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    Post by Kaseki Mon Dec 22, 2014 5:55 am

    being Ice/Frost, Fire is your weakness. You will gain no resistance against that element. Please edit your abilities accordingly.
    Kaseki
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    Post by Kaseki Mon Dec 22, 2014 9:01 am

    If you don't gain a resistance... don't even state you don't get it in the app. It leads to confusion later on.

    Also, you're cooldown must always be longer than your duration. (And the cooldown starts from when the spell is activated, unless otherwise stated.)
    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

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    Post by Dray Mon Dec 22, 2014 9:09 am

    Bum!
    Kaseki
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    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

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    Post by Kaseki Mon Dec 22, 2014 9:16 am

    Fun Time.

    Reduce all of your numbers.

    At F you should be at 0.
    At D, you should have 1.
    At C, you should have at max, 3. This is environmental, and is psedo-slayer. If you want to keep the numbers... or even in fact BOOST the numbers, I highly suggest you apply to be an Ice-Dragon Slayer.
    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

    Dray's magic Empty Re: Dray's magic

    Post by Dray Mon Dec 22, 2014 9:48 am

    Bump
    Kaseki
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    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

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    Post by Kaseki Mon Dec 22, 2014 10:12 am

    Okay, you're going to have to do one of two things..

    Your spell is basically "Frozen Water". So either you will have to edit your description on how your magic is used... or you will have to make up some ice spell thing.
    Dray
    Dray

    I'm Important Too! Dray's magic Empty

    Lineage : Blood Brothers Pact
    Position : None
    Origin : De Fiore
    Posts : 68
    Sacred Shards : 0
    Class : F
    Level : 1
    Experience : 125

    Character Sheet
    Character Name: Dray
    Alignment: Neutral
    Primary Magic: Ice Vessel

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    Post by Dray Mon Dec 22, 2014 12:57 pm

    Bummmp
    '_'
    Kaseki
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    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

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    Post by Kaseki Mon Dec 22, 2014 1:00 pm

    Please state that the needles do not harm A-Class and above.

    As this spell would be Equal-Ranked to anyone you battle... which is a little over powered.

    (Or you can only shoot 5 needles, and to shoot an additional 5 from your other hand cost x2 mp
    Kaseki
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    Character Sheet
    Character Name: Kaseki / Kodai
    Alignment: Lawful Neutral
    Primary Magic: Gift of The Lion Turtle

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    Post by Kaseki Mon Dec 22, 2014 1:05 pm

    Second thought.

    Approved.

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