Name: What is the name of your magic?
Type:Water
Usage: Manipulation
Description: Suu's "magic" technically isn't magic what so ever and simply the abilities she naturally possess. A good comparison would be comparing it to a human learning how to move their limbs. What this allow Suu to do is absorb water and shape change into pretty much anything. Shape changing doesn't alter her physicality so while she could turn into a dragon, she wouldn't be able to fly or breath fire. The exception to this is swimming as that's something Suu can always do, after all being 90% water and not requiring to breath means water isn't exactly an obstacle for her. Going back to the subject of changing shape Suu's able to form her limbs into basic and complex shapes, including weapons like swords and hammers. Lastly Suu's able to create "guns" but these "guns" are simply high pressure water cannons, able to launch globs of water or continuous streams at targets.
Abilities: Water absorption: Due to being made of water, Suu is able to absorb water and other liquids, in fact any and all liquids are able to be absorbed by Suu granting her practically full immunity to water or liquid attacks. Absorbing water like this also increases Suu's mass allowing her to grow larger or alter her dimensions in many ways. At this rank she can absorb two litres of water. Weakness that this incurs are 1. Lighting does double damage. 2. Sufficient enough heat can evaporate her which would kill her eventually. 3.Ice freezes her solid and can utterly immobilize her movement. 4.Earth based attacks or targets are utterly immune to all of Suu's attacks, as not only do they do increased damage it would also "absorb" and imprison Suu's body.
Shape changing: As Suu has full control over every aspect of her bodies shape she's able to change her shape and every aspect of her bodies form, including gaining additional limbs or altering the pre-existing shape of her limbs and body.
Shock absorbent: As Suu controls her bodies form and can reform it at will, physical damage such as stabbing wounds or removing a limb are utterly ineffective against Suu.
Spells:
Name: Water cannon
Rank: D
Description: Suu basically spits water at a target, a large heavy glob of water that hits and the target and inflicts water damage on the target. The glob of water is a single sphere roughly the size of a football. The range Suu can launch this orb at is about five feet maximum. The spell costs 20% of Suu's mana to use.
Strengths: 1.Long range: Most of Suu's attacks are close range the strength of this spell is that it allows her to attack from a distance.
2.Fire extinguisher: This spell, as it basically launches water, is great for putting out fires from a safe distance.
Weaknesses: 1.Using this spell reduces Suu's body mass, so the more she uses it the smaller she gets.
2.High heat can evaporate the water.
3.Lighting attacks or enemies made from lighting are practically immune to this attack.
Duration: One post
Cooldown: Three posts
Type:Water
Usage: Manipulation
Description: Suu's "magic" technically isn't magic what so ever and simply the abilities she naturally possess. A good comparison would be comparing it to a human learning how to move their limbs. What this allow Suu to do is absorb water and shape change into pretty much anything. Shape changing doesn't alter her physicality so while she could turn into a dragon, she wouldn't be able to fly or breath fire. The exception to this is swimming as that's something Suu can always do, after all being 90% water and not requiring to breath means water isn't exactly an obstacle for her. Going back to the subject of changing shape Suu's able to form her limbs into basic and complex shapes, including weapons like swords and hammers. Lastly Suu's able to create "guns" but these "guns" are simply high pressure water cannons, able to launch globs of water or continuous streams at targets.
Abilities: Water absorption: Due to being made of water, Suu is able to absorb water and other liquids, in fact any and all liquids are able to be absorbed by Suu granting her practically full immunity to water or liquid attacks. Absorbing water like this also increases Suu's mass allowing her to grow larger or alter her dimensions in many ways. At this rank she can absorb two litres of water. Weakness that this incurs are 1. Lighting does double damage. 2. Sufficient enough heat can evaporate her which would kill her eventually. 3.Ice freezes her solid and can utterly immobilize her movement. 4.Earth based attacks or targets are utterly immune to all of Suu's attacks, as not only do they do increased damage it would also "absorb" and imprison Suu's body.
Shape changing: As Suu has full control over every aspect of her bodies shape she's able to change her shape and every aspect of her bodies form, including gaining additional limbs or altering the pre-existing shape of her limbs and body.
Shock absorbent: As Suu controls her bodies form and can reform it at will, physical damage such as stabbing wounds or removing a limb are utterly ineffective against Suu.
Spells:
Name: Water cannon
Rank: D
Description: Suu basically spits water at a target, a large heavy glob of water that hits and the target and inflicts water damage on the target. The glob of water is a single sphere roughly the size of a football. The range Suu can launch this orb at is about five feet maximum. The spell costs 20% of Suu's mana to use.
Strengths: 1.Long range: Most of Suu's attacks are close range the strength of this spell is that it allows her to attack from a distance.
2.Fire extinguisher: This spell, as it basically launches water, is great for putting out fires from a safe distance.
Weaknesses: 1.Using this spell reduces Suu's body mass, so the more she uses it the smaller she gets.
2.High heat can evaporate the water.
3.Lighting attacks or enemies made from lighting are practically immune to this attack.
Duration: One post
Cooldown: Three posts
Last edited by Susan "Suu" Erebutie on Fri Nov 14, 2014 10:29 am; edited 3 times in total