Name: Shadow Slash
Rank: C
Cost: How much Mana/Chakra does this use to cast?
Magic: Hell Demon Slayer
Element: Darkness
Description: The user engulfs their hand into shadows and darkness. The aura around their hand becomes dangerous and harmful to everything it touches
Strengths:
- Each hand is engulfed in this powerful shadow
- Able to continuously damage a target (once per post)
- Deals B-rank damage to any Light defense magic.
- Can be sustained
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Close range
- Harms allies if it touches them
- Cannot use other spells that involve the user's hands while this is in effect.
Duration: Sustained
Cooldown: 3 Posts
Name: Shadowstep
Rank: C
Cost: How much Mana/Chakra does this use to cast?
Magic: Hell Demon Slayer
Element: Darkness
Description: The user produces darkness from every area on their body effectively becoming the darkness. They then are able to seemingly teleport to wherever they please, creating a dazzling sight as the mass shifts around and flies to a more strategic location.
Strengths:
Range of 20m
- Can be utilized for a dash attack, as he is only moving swiftly, not teleporting
- Transforms both the user, his clothes, and any items they're holding into darkness.
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- Can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- Can be blocked which would do massive damage to the user because of the speed their moving
- Can't attack if he's carrying an object.
- No spell can be used while this one is in use as well
- He can't transport other people, Users or NPCS.
Duration: Instant
Cooldown: 3 Posts
Name: Bullroar
Rank: C
Cost: How much Mana/Chakra does this use to cast?
Magic: Hell Demon Slayer
Element: Darkness
Description: The use casts inhales a deep breath, absorbing their element. They exhale a large ball of shadows towards their target, engulfing anything it touches.
Strengths:
Range of 20m
- The balls travel at 20m/s
- Deals B-rank damage to any Light defense magic.
Weaknesses:
- can be eaten by any darkness or shadow slayer
- Travels only in a straight line.
- They can be destroyed of canceled with any form of a D-Rank or higher light spell
Duration: 1 Post
Cooldown: 3 Posts